# Recent content by xchippy

1. ### Corner Comm Help

Interchanges are usually 1 move. Like in [R U' R' , D] (UFL to FDR to LDF). If you're talking about the insertion, which is 3 moves in a pure commutator, it works in the same way, but since there's no way to get DBR to UBR in 3 moves without affecting any D layer pieces other than DBR, you can't...
2. ### Memory Methods

Does anyone know how Maskow uses short term memo? Does he just not have any system and do his numbers and math symbols?
3. ### Random Blindfold Cubing Discussion

Well I gotta start learning algs. That's like half 3-style but they're not intuitive
4. ### Random Blindfold Cubing Discussion

Is that any 2 corners and 2 edges swapped because that's probably over a thousand cases.
5. ### Random Blindfold Cubing Discussion

Does anyone know how Gianfranco does parity?

7. ### Random Blindfold Cubing Discussion

Wow i can't believe I didn't see that. Also, idk if you'd like this, but it's more right handed to do y R' U M U2 M' U' R y'
8. ### Random Blindfold Cubing Discussion

What algs do you guys use for UF > DL > LB? I can't seem to find a good one
9. ### Random Blindfold Cubing Discussion

What are the advantages of using DFR instead of something on the top other than R2? Seems kind of bad to be honest. Maybe because they like DF for edges and want them to be adjacent?
10. ### Random Blindfold Cubing Discussion

I don't know it seems like the best way but having your buffers on the bottom is kind of awkward. There probably aren't that many good ways.
11. ### Random Blindfold Cubing Discussion

Because his buffers are DF and DFR so to do parity you have to flip (most of the time)
12. ### One move setup before execution for 3BLD

I would just solve pieces into pseudo solved positions and do U prime at end because that's easier