Recent content by molarmanful

  1. molarmanful

    [Member Intro] Well I'm back!

    I was! I'm not sure if people find it useful, but it's definitely still up.
  2. molarmanful

    [Member Intro] Well I'm back!

    Hey y'all, Some of you older cubers may remember me back when I was younger. It's been almost 3 years since I've joined this forum, and I had about a year of inactivity/break from active improvement in cubing. But I'm back, so I guess that makes me the same as a forum newbie :) As of now, I've...
  3. molarmanful

    csTimer released

    There is no need to repeat your previous statements. Just keep in mind that this is not the place to promote other timers. Bring that elsewhere. Sent from my magical unicorn using Tapalatalkalaka
  4. molarmanful

    csTimer released

    Yo, this is the thread for CSTimer, not Cubemania. If you want people to join Cubemania, post in the Cubemania thread. That being said, although you are entitled to your opinions, the statement that one timer has more features than another is (arguably) subjective. It would be much better if...
  5. molarmanful

    A new interactive 3x3 tutorial!

    Ayy thanks! About the mobile issue, I really don't plan on supporting mobile browsers at thr moment.. May change in the future though... Sent from my magical unicorn using Tapalatalkalaka
  6. molarmanful

    A new interactive 3x3 tutorial!

    Let me just put it this way: IE is the last browser I want to even work with now. I wish that were otherwise, but IE is a nightmare for me :P I also didn't plan on supporting mobile browsers. I probably should, but that's for later once the most important things are done.
  7. molarmanful

    A new interactive 3x3 tutorial!

    COLL is for orienting LL while permuting the LL corners. OCLL is just orienting LL corners. Regarding the sliders, I was thinking more on the lines of twist duration, which is why the speed decreases as the slider increases.
  8. molarmanful

    A new interactive 3x3 tutorial!

    Hehe, I fixed the FF problem. I believe the cut problem is also fixed, but that's on my computer.
  9. molarmanful

    A new interactive 3x3 tutorial!

    Hey all, it's been a long time since I last posted here. But I'm back! Anyway, I've made an interactive cube tutorial at http://molarmanful.github.io/cubetut/. Basically, it teaches you how to solve the 3x3 w/ beginner LBL using a lot of interactive cubesims, but also features a draggable...
  10. molarmanful

    Usernames

    No, Smerbia is something else.
  11. molarmanful

    Usernames

    It's changed a bit, but you can see it at https://github.com/molarmanful/glucca. There's an explanation and a demo for Firefox/new versions of Chrome.
  12. molarmanful

    Usernames

    When I first learned to code at 11 years old, I made a pseudoword generator that would create realistic (but not necessarily real) words. "molarmanful" was the first word to come out, and I've been using it since for everything. Sent from my magical unicorn using Tapalatalkalaka
  13. molarmanful

    What is the most clicky/clickiest 3x3 cube?

    Really? I find it the smoothest. The clickiest cube, IMO, would have to be the Zhanchi. Sent from my magical unicorn using Tapalatalkalaka
  14. molarmanful

    Andy Huang marbelous solve

    I sincerely hope you're joking. Sent from my magical unicorn using Tapalatalkalaka
  15. molarmanful

    Cong's Design 4x4

    I feel a cubing battle starting... Back on topic: Any pictures?
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