Recent content by DuJello

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    The New Method / Substep / Concept Idea Thread

    That would probably end up being a higher move count than oll/pll, harder recognition, and less ergonomic. I don't really like shooting down ideas but a better way to do that would be force a pi/H case zbll while inserting last pair and already have all edges oriented.
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    The New Method / Substep / Concept Idea Thread

    I got a solve under 40 moves with a more advanced version of that beginner's method I posted. I can't reconstruct because it was a hand scramble but that shows it really might have potential steps I used: build 2 pairs where one side color and the end colors match, put them together into a...
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    The New Method / Substep / Concept Idea Thread

    Here's a beginner's method I thought of 1 - make a 2x2x3 block 1a - 3/4 cross 1b - expand into 1x2x3 block 1c - fill in last 2 edges 2 - fill in last two pairs and ignore last cross piece 2a - make one pair 2b - make second pair while preserving the first one 2c - put both pairs in their...
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    The New Method / Substep / Concept Idea Thread

    Okay I made a method a couple days ago and it seems to be pretty decent. It's kind of a ripoff of Thistlethwaite but that's not what I was going for, plus the solve feels a lot different. It was actually based more on Guimond and SSC. 1. orient all edges 2. blockbuild f2l-1slot so that UD...
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    The New Method / Substep / Concept Idea Thread

    This is a bit off topic but I can't find Summer Variation algs anywhere, does anyone have a pdf or website or something?
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    The New Method / Substep / Concept Idea Thread

    I want to share the methods that I use on here just because I haven't seen quite the same methods used anywhere. For 3x3 the steps to my method are thus: - Solve f2l-1 and eo in any way. This takes most of the solve and is very intuitive. Most of the time it is primarily blockbuilding with...
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    XG (New Method Based on Fridrich!)

    Isn't this simply less efficient than CFOP which is already only good because of easy look-ahead? You're just increasing move count needlessly. CFOP already has a pretty bad move count for a speedcubing method but you almost doubled it. While I understand the general sentiment, learning and...
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