qClock (Rubik's Clock simulator)

Discussion in 'Software Area' started by qqwref, May 15, 2015.

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  1. qqwref

    qqwref Member

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    Because I needed a better clock sim.

    http://mzrg.com/js/qclock-v2.html

    The basic controls can be set through the "Show key options" menu, plus you can do +/- to zoom, </> to change the number of clocks in a marathon, and Escape to quit out of a solve.
     
  2. qqwref

    qqwref Member

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    It's not that hard to learn to solve, really. There is really only one solving method and it's the same every time :p
     
  3. josh42732

    josh42732 Member

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    Sweet! I'll go check it out! That way I can learn clock!
     
  4. Seanliu

    Seanliu Member

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    Just ordered a LingAo clock. Sweet.
     
  5. Jakube

    Jakube Member

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    Aargh. Not being able to rotate the clock is really strange.
     
  6. ryanj92

    ryanj92 Member

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    This was my thought too xD
    That, and not being able to do x2...
     
  7. qqwref

    qqwref Member

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    I can add that if you guys want. Would x2/y2/z/z' be good for rotation keys? And would it be OK if the scramble always gives you an orientation with 12 on top?
     
  8. ryanj92

    ryanj92 Member

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    That all sounds awesome - thanks ^^
     
  9. cashis

    cashis Member

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    oh cool now I can learn clock
     
  10. dbax0999

    dbax0999 Member

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    If you're going to add rotations you should mark the top of the clock. If the scramble always orientates w/ 12 on top you can always just apply z * rand(4) at the end.

    Overall it looks really good! Any specific reason you decided to make the turns split into 1/2/4 a opposed to the 1/3/6 of your old sim? Also how come you don't have to push <space> to stop the timer like most of your other more recent sims?
     
  11. scottishcuber

    scottishcuber Member

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    space is y2
     
  12. qqwref

    qqwref Member

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    Nice to see you in a clock sim thread, dbax :p

    Yep, I'm adding little dots on the top, which can be turned off with the color scheme settings.

    I got 1/3/6 from one of the Java sims around at the time. The 1/2/4 is the one I preferred after playing around with a bunch of control schemes, and it's slightly more efficient than 1/3/6, although of course you are free to choose your own since the controls on this sim are customizable.

    As for pressing Space to stop the timer, I mainly included that on qCube so that larger cubes wouldn't be slowed down by checking if the puzzle is solved as many as 10 times a second. On smaller puzzles like 3x3x3 or Clock it's not at all noticeable.


    EDIT: qClock should now be updated with rotations and 12 o'clock dots. It should also save your chosen control scheme in localStorage.
     
    Last edited: May 17, 2015
  13. adimare

    adimare Member

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    Very cool! Always wanted to try to solve a clock (not enough to buy one though)
     
  14. dbax0999

    dbax0999 Member

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    Ahh. I always thought it was to stop people from spamming AUF at the end of solves.

    Just noticed marathon mode, very cool! That should keep me busy. Looks like 42 clocks is hardcoded though? I couldn't get it to change even with modifying nTotal in console.
     
  15. qqwref

    qqwref Member

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    Did you try pressing < and >? If that doesn't work I can change it to something else.
     
  16. dbax0999

    dbax0999 Member

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    Oops. Didn't read the first post completely ;)
     

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