##### Member
I mean, if you want I could PM you a video
Thanks but the links are more than enough!

#### Prabal Baishya

##### Member
F2L Alg wanted

For the red blue edge pair, I currently don't have a nice alg for that and need an optimal solution for that case.

#### xyzzy

##### Member
F2L Alg wanted
View attachment 9618 View attachment 9619
For the red blue edge pair, I currently don't have a nice alg for that and need an optimal solution for that case.
Optimal alg: F U2 R' F' R2 U R'. (There are other 7-move algs, but they affect the BR slot as well.)

This is just hedge then 3-move insert, with a U2 inserted during the hedge.

##### Member
I mean, if you want I could PM you a video
Thanks for that Adventures in Cubing link. A great starting point for my f2l improvement plans!

Also, I’m going with the TellerWest one for f2l37. I’m getting the hang of it...

#### Prabal Baishya

##### Member
Optimal alg: F U2 R' F' R2 U R'. (There are other 7-move algs, but they affect the BR slot as well.)

This is just hedge then 3-move insert, with a U2 inserted during the hedge.
Thanks.
But I also want an alg when the blue red edge is flipped in the image.

#### xyzzy

##### Member
Thanks.
But I also want an alg when the blue red edge is flipped in the image.
Unless I've suddenly become colourblind, that's exactly the case that F U2 R' F' R2 U R' solves.

#### yat_ii

##### Member
can you force a pll skip without TONS of algs?

#### xyzzy

##### Member
can you force a pll skip without TONS of algs?
Out of these substeps, which one do you want to do differently (compared to standard CFOP) to force a PLL skip: last slot, EO, CO?

If you want to force a PLL skip on last slot, that means you have to somehow bring your cube into a state where EO/CO can be done without too many algs. The easiest option here is to permute the last layer pieces during LS, so you do a pure OLL alg for the last layer, but (i) recog is garbage, (ii) the pure OLL algs kinda suck, and (iii) that's still a fairly large number of LS algs to learn (72 if you use only R U' R' inserts, 144 if you use R U R' as well, 576 if you want to be slot-neutral, etc.).

If you want to force a PLL skip on EO, you can still do something like EO+permute followed by the pure corner twists. (i) and (ii) above still apply. Also, EO+permute has 100+ algs, I think.

If you want to force a PLL skip on CO, that's just ZBLL.

#### ItzAmir

##### Member
Hi! I'm brand new to cubing, I got my first cube today and I've been at it for a about 5-6 hours. I've been learning a beginner's method and I've memorized every alg I need, but after 5 hours I have continuously hit a problem where, when orienting my final layer to have the top as all the same color, I hit a situation where I cannot solve that side no matter what alg I use. The picture below is one of the many, many cases of this. I have yet to progress pass this point. Any idea where to go from here? (I'm using the beginner's method from cubeskills.com if that helps).
Thanks so much <3

#### cubeshepherd

##### Member
Hi! I'm brand new to cubing, I got my first cube today and I've been at it for a about 5-6 hours. I've been learning a beginner's method and I've memorized every alg I need, but after 5 hours I have continuously hit a problem where, when orienting my final layer to have the top as all the same color, I hit a situation where I cannot solve that side no matter what alg I use. The picture below is one of the many, many cases of this. I have yet to progress pass this point. Any idea where to go from here? (I'm using the beginner's method from cubeskills.com if that helps).
Thanks so much <3
View attachment 9630
Well you have a twisted corner and the the fix is really simple, and that is to twist one of the two corners that are not solved, so that both of the yellow stickers are either both on the front or sides, and after that do the right alg for the case, and after that you should have all the yellow piece on top. Hope this helps.

Edit: And more importantly, Welcome to the forums. It is great to have you here.

#### ItzAmir

##### Member
Well you have a twisted corner and the the fix is really simple, and that is to twist one of the two corners that are not solved, so that both of the yellow stickers are either both on the front or sides, and after that do the right alg for the case, and after that you should have all the yellow piece on top. Hope this helps.

Edit: And more importantly, Welcome to the forums. It is great to have you here.
Thank you for the warm welcome!
Sorry for the newbie question, but how would I go about twisting the corner? I've looked it up for a bit and I can't seem to find something that seems correct or related. Sorry again, and thank you!

#### cubeshepherd

##### Member
Thank you for the warm welcome!
Sorry for the newbie question, but how would I go about twisting the corner? I've looked it up for a bit and I can't seem to find something that seems correct or related. Sorry again, and thank you!
No worries at all about the questions. We were all there at some point, so again no worries at all. The way to twist the corner is by rotating it clockwise or counter clockwise so whichever position you need it to be, so in other words, grab the corner with your thumb, index, and middle finger and twist the corner. Please let me know if you have any additional questions.

#### ItzAmir

##### Member
No worries at all about the questions. We were all there at some point, so again no worries at all. The way to twist the corner is by rotating it clockwise or counter clockwise so whichever position you need it to be, so in other words, grab the corner with your thumb, index, and middle finger and twist the corner. Please let me know if you have any additional questions.
Thank you so much! You just helped me progress after being stuck for 3 hours straight. Greatly appreciated!

#### Duncan Bannon

##### Member
Thank you so much! You just helped me progress after being stuck for 3 hours straight. Greatly appreciated!
Just to clarify, you must have accidentally twisted the corner while solving, as a twisted corner is impossible to solve with normal turning, so you have to manually twist it. Or better worded, twisting a corner is not a normal step to solve the cube.

##### Member
I personally use this. Op uses this.
OPs fingertricks.
My way is regripless.
Thumb on UR. R2' U2'. F with pointer finger. R2. F' with Ring finger. U2' R' U R'

The other popular ones I know of are
R U' R' B' R' U' R2 U R' B
R r U R' U' r' U2 R U R U' R2

I believe a <RUS> one exists but I can't find it

Edit
The one I meant
Thanks again for this, I got it down to 1.5 secs.

On the youtube video, in the answer to a comment, Tellerwest says he has improved the finger tricks at the end of the algorithm and says he will post a new video.