Kud
Member
- Joined
- Jun 27, 2017
- Messages
- 2
Hello, I'm Kud. I use the Beginner's Method on my Rubik's brand. I would like to share how I use my Beginner's Method differently from other cubers.
My beginner's method consists of OLL cases in CFOP. So I guess it's a mixture. But I mostly use Beginner's Method for my solve.
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Rubiks Cube Notation:
R: Turn the right face of the cube clockwise.
R': Turn the right face of the cube counter-clockwise.
U: Turn the up face of the cube clockwise.
U': Turn the up face of the cube counter-clockwise.
L: Turn the left face of the cube clockwise.
L': Turn the left face of the cube counter-clockwise.
M: Turn the middle of the cube clockwise.
M': Turn the middle of the cube counter-clockwise.
D: Turn the bottom face of the cube clockwise.
D': Turn the bottom face of the cube counter-clockwise.
B: Turn the back face of the cube clockwise.
B': Turn the back face of the cube counter-clockwise.
If a 2 is next to the notation, turn that face twice.
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Case 1: You have 3 white edges in, and 1 flipped edge to the side. When the 3 edges are put into place correctly, but an edge if flipped next to their corresponding color use this algorithm
(D' R' D)
Case 2: You have 3 white edges in and 1 flipped edge. This one is like Case 1, with an extra move. When 3 edges are put into place correctly, but an edge flipped in the cross section, use this algorithm
(F' D' R' D)
Case 3: You have 3 white edges in and 1 flipped edge. When 3 edges are put into correctly, but an edge flipped on the opposite side of the cross, use this algorithm
(U' R' F R)
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Corners:
When you're done with the cross, and moving onto the corners and how to implement different cases.
Case 1: Corner twisted in its slot, white facing right. If this case turns up, use this algorithm
(R U R' U') R U R'
Case 2: Corner twisted in its slot, white facing you. If this case turns up, use this algorithm
(R U' R' U R U' R')
Case 3: Corner on top face, white facing you. If this case turns up, use this algorithm
(U R U' R')
Case 4: Corner on top face, white facing right. If this case turns up, use this algorithm
(R U R')
Case 5: Corner on top face, white facing up. If this case turns up, use this algorithm
(R U2 R' U' R U R')
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Thank you for reading.
Second Layer, OLL and PLL will be out when I get to it.
My beginner's method consists of OLL cases in CFOP. So I guess it's a mixture. But I mostly use Beginner's Method for my solve.
---------------------------------------------------------------------------------------------------------------------
Rubiks Cube Notation:
R: Turn the right face of the cube clockwise.
R': Turn the right face of the cube counter-clockwise.
U: Turn the up face of the cube clockwise.
U': Turn the up face of the cube counter-clockwise.
L: Turn the left face of the cube clockwise.
L': Turn the left face of the cube counter-clockwise.
M: Turn the middle of the cube clockwise.
M': Turn the middle of the cube counter-clockwise.
D: Turn the bottom face of the cube clockwise.
D': Turn the bottom face of the cube counter-clockwise.
B: Turn the back face of the cube clockwise.
B': Turn the back face of the cube counter-clockwise.
If a 2 is next to the notation, turn that face twice.
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Cross:
When you start inspection, look at all the white edges and see how you can implement all of them.Always start the cross on the bottom for better times.
Case 1: You have 3 white edges in, and 1 flipped edge to the side. When the 3 edges are put into place correctly, but an edge if flipped next to their corresponding color use this algorithm
(D' R' D)
Case 2: You have 3 white edges in and 1 flipped edge. This one is like Case 1, with an extra move. When 3 edges are put into place correctly, but an edge flipped in the cross section, use this algorithm
(F' D' R' D)
Case 3: You have 3 white edges in and 1 flipped edge. When 3 edges are put into correctly, but an edge flipped on the opposite side of the cross, use this algorithm
(U' R' F R)
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Corners:
When you're done with the cross, and moving onto the corners and how to implement different cases.
Case 1: Corner twisted in its slot, white facing right. If this case turns up, use this algorithm
(R U R' U') R U R'
Case 2: Corner twisted in its slot, white facing you. If this case turns up, use this algorithm
(R U' R' U R U' R')
Case 3: Corner on top face, white facing you. If this case turns up, use this algorithm
(U R U' R')
Case 4: Corner on top face, white facing right. If this case turns up, use this algorithm
(R U R')
Case 5: Corner on top face, white facing up. If this case turns up, use this algorithm
(R U2 R' U' R U R')
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Thank you for reading.
Second Layer, OLL and PLL will be out when I get to it.