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He's always at itKevin Hays back at it again
Plus a counting 46!
What is a counting 46? And awesome job, Kevin!
It means he had a 46 that counted in the average. When the best and worst times are taken away and the middle three are averaged, one of those middle ones is a 46.
[b]Step Time STM stps ETM etps[/b]
Total 46.07 245 5.32 295 6.40
Redux 34.67 182 5.25 220 6.35
Centres 15.28 80 5.23 101 6.61
1st 3.44 14 4.07 19 5.53
2nd 3.97 16 4.03 22 5.54
3rd 3.10 20 6.45 24 7.73
4th 2.60 18 6.92 21 8.07
L2C 2.17 12 5.53 15 6.92
Edges 19.39 102 5.26 119 6.14
F8E 14.65 75 5.12 87 5.94
L4E 4.74 27 5.70 32 6.75
3×3×3 11.24 63 5.60 75 6.67
Cross 2.44 11 4.52 15 6.16
F2L 4.80 28 5.83 34 7.08
OLL 2.24 11 4.92 12 5.37
PLL 1.77 13 7.35 14 7.92
We understand. The max (and maybe even this shouldn't be done) is a 4x4 recon./* Scramble */
Uw Bw' D2 F2 Bw Dw2 Lw' B2 Uw' Dw' U' B Rw2 R' D2 U2 R2 U Dw' F Dw' L2 Dw B Uw2 U' B Lw2 U Lw Dw Lw U2 D2 Fw Dw2 B2 Uw' F2 Fw2 Rw Fw Dw2 B Dw' Uw D Rw' U Lw D2 Bw' Fw' B Lw Dw' Lw' R2 D Rw
/* Solve */
y // inspection
// centres
U' 3r' r2 x' F' x' l' U l z' U r' z' U r U' (z y) U' l // orange
x' F' U' r U' r' z U' F r (y' x') r U' U' r' (z x') F' r' z' r U2 r' // red
z F r U r' U r U' r' U x x U' l U l' U x U' 3r' U' 3r U' r2' // white
U' x' 3l' U 3l F' U' 3r U 3r' x' 3l' U' r 3r' r U 3r U' U' r' // blue
U U r' U' r U x' U r U' U' r' U r U2 // L2C
// first eight edges
3r' z' U u F R' F' R u' z2 U U' L' U L d F R' F' R // white-orange
U' d' U' F R' R R' F' R u (x2' y') F R' F' R // red-blue
U' d' y' U2 F R' F' R // white-blue
U' d' y' U F R' F' R // white-red
3u U' U' R U' R' d' y' U' F R' F' R // orange-blue
u' x2' u U' R U' R' // yellow-blue
d' U' F R' F' R u L' U L // yellow-green
u' R U' R' u d // white-green
// last four edges
z' l 3l' U R U R' F R' F' R 3r' r // yellow-red
x' U U' 3r r' U2 3r' r // yellow-orange
x' r U' R U R' F R' F' R r' // L2E
z' R' F U' x' D' R' F R y y U' R' F R // cross
y' U U' F' U' F R' U' // first slot (BR)
R2 U' U' R' U L U L' // second slot (BL)
U L' U L U' U' L' U L // third slot (FL)
U R U R' U' U' R U R' // last slot (FR)
U' x L U R' U' L' 4l U R U' R' // OLL
U' U' R2 U' R' U' R U R U R U' R U' // PLL
// View at alg.cubing.net
(I'm never doing a 555 reconstruction ever again. This is so time consuming.)
The max (and maybe even this shouldn't be done) is a 4x4 recon.