Not really. My problem is with coming up with setup moves on the spot. Also im a beginer to using comms so are there comms that i should learn firstthat will save some Time?Some 3-cycles require setup moves and there's no way to avoid them. They shouldn't drastically affect your times tho, if you're using good setups and commutators it should only cost around 2-4 extra moves per comm.
Any particular cycles you're having trouble with?
I guess i'll just have to do a couple hundred solves and work on my muscle memory.