I'd say just use reduction for 4x4.
Advantages:
(Less moves, if not about the same)
Better look ahead
More fingertrick friendly.
I get around 110-140 using Reduction and I suck at 4x4. I just make 1 pair at a time, LOL. I'm pretty sure better people can average around 120 moves per solve. I see nothing better about direction solving methods. They require slice moves and solving specific pieces, so it's not so easy to be color neutral.
eew, ur move count is amazing, i dunno how you do it lol. the center switching alg from jelinek's pages suck...niklas is better
EDIT: thinking about it, perhaps the only way you reduced the move count (that I can think of) is by pairing up like 2 or 3 more dedges before inserting? I used to do that until I decided that it is not the best thing to do; it is slightly slower and an average of 6-7 moves per dedge for the first 8 isn't too bad. say you can do one in 2.5s you can finish the first 8 dedges in 20s? I have done it before.
please clarify? haha maybe you have centre magic it is the slowest part of the solve, and needs A LOT of turns. 7-8 moves niklas with set up move for a single swap sucks really. obviously i switch 2 at the same time if they are in blocks.
Also, perhaps provide a break-up of your solves?
for me it WAS (i no longer practise 4x4)
first 2 centres - 5s
corners- 12s (recognition )
first 8 edges - 25s
finish cage - 12s
centres - 25s
total - 79s plus/minus 5s depending on cases.
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