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3x3 example solves with full ZB

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taoxyu
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Brest

Super Reconstructor
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#2
Tao Yu - 10 ZB example solves

B2 L2 B2 U F U R B2 F R2 D2 U2 B U2 F2 D' F2 U

y' x // inspection
M' R' F' U' L2' // cross
d R' U2' R U R' U' R // 1st pair
U' (R U' R' U)2 R U' R' // 2nd pair
U' L U2' L' U L U' L' // 3rd pair
U2' L' U' L2 F' L' F // 4th pair / EOLS
U R D R' U2 R D' R' U' R' U2 R U' R' U' R // ZBLL
View at alg.cubing.net
Code:
	Total	Cross+1	F2L	OLS	ZBLL
[B]STM	56	13	40	23	15[/B]
U2 F' L2 R2 F' L R F' D' F2 R' B F2 R' F2 D' U B'

x2 // inspection
D' R' U' F' D' L U' R2 // Xcross
R' U R L U' L' // 2nd pair
R U2' R' f R f' // 3rd pair
U2' r U R' U' M R U2' R' // 4th pair / EOLS
U R U2' R' U L' U2 R U2' R' U2 L R U' R' U // ZBLL
View at alg.cubing.net
Code:
	Total	Cross+1	F2L	OLS	ZBLL
[B]STM	45	8	29	25	14[/B]
D L2 D2 B2 R2 B' L R B2 U B' D L2 U2 R2 B' U L

y // inspection
B2 R' U' F U L F R' // Xcross
y L' U L U L' U L U' L' U L // 2nd pair
R' U2 R y L' U' L // 3rd pair
U2' r U r' U' R U' M' U r' // 4th pair / EOLS
U2 R2' F2 R F2 R U' R' U z U' R U R' D R // ZBLL
View at alg.cubing.net
Code:
	Total	Cross+1	F2L	OLS	ZBLL
[B]STM	51	8	35	26	14[/B]
D L2 R2 B2 D2 R U2 F' U' L U' B F' D U2 R2 D' R2

y' x' // inspection
R U R U2 D R2 L U' r' // Xcross
y' U F' R' U' R F // optional 2nd pair
(F' R' U R F U' y) // undo
U L' U' L d R' U' R // 2nd pair
U' D' L' U L D // 3rd pair
U' R U' R' r U' R' U' R U r' // 4th pair / EOLS
U F R U' R' U R U R2' F' R U R U R' U' R U' R' // ZBLL
View at alg.cubing.net
Code:
	Total	Cross+1	F2L	OLS	ZBLL
[B]STM	52	9	33	29	18[/B]
L2 B2 F L2 D2 U B' R2 F U2 R' F D2 F' L' F' D U'

z2 // inspection
F' R' D' R2 D2 // 2x2x2
L U2 L F' // Xcross
U2 L' U2 L2 U L' // 2nd pair
y' U' R U2' R' U2 R U' R' // 3rd pair
y U R U r' R U' R' U r U' R' // 4th pair / EOLS
R' U' R U' R' U R U' R' U R' D' R U R' D R2 U // ZBLL
View at alg.cubing.net
Code:
	Total	Cross+1	F2L	OLS	ZBLL
[B]STM	51	9	33	28	17[/B]
F D2 U2 B' U' R U L' U F' D' B' F' D L' D' F' L'

y2 // inspection
L R2' F R2 D' R' F // cross
U R' U2 R U' R' U R // 1st pair
y' R' U2 R U' L' U' L // 2nd pair
U R' U2 R U' f R f' // 3rd pair
U2 R' F R F' U R U R' // 4th pair / EOLS
U' R' U' R U R' F R U R' U' R' F' R2 // ZBLL
View at alg.cubing.net
Code:
	Total	Cross+1	F2L	OLS	ZBLL
[B]STM	53	15	39	23	13[/B]
U L2 D' U2 F' D B R' B D2 U2 L U' F' R2 U2 B2 L2

y // inspection
B' R F R D' R D' // cross
L' U2 L U R' U' R // 1st pair
U' (R U' R' U)2 R U' R' // 2nd pair
d L' U2 L U' L' U L // 3rd pair
U2' F' U2' F R U R' U' R U2 R' // 4th pair / EOLS
R' U2' R U R' U' F' R U R' U' R' F R2 U R' U R // ZBLL
View at alg.cubing.net
Code:
	Total	Cross+1	F2L	OLS	ZBLL
[B]STM	63	14	45	29	18[/B]
U2 R' U2 F2 D' L2 B F L' F L' F' R2 D' F2 U' L2 D' R'

x2 // inspection
R' B D R2 // partial cross
U2' R' U R2 U' R' L' // Xcross
d R U' R' U' R U R' // 2nd pair
y' R U R' F U2' F' // 3rd pair / EO
y' U2 R' U R U' R' U' R // 4th pair
R U R D R' U2 R D' R' U' R' U R U' R' U' R U' R' // ZBLL
View at alg.cubing.net
Code:
	Total	Cross+1	F2L	OLS	ZBLL
[B]STM	52	11	33	27	19[/B]
L D2 U2 F2 D B' D2 L F' D' U L2 F' D2 U2 F2 D F

y' // inspection
R' D U R' U f R f' // 2x2x2
U' L2 U2 L' // 2x2x3
R U2 R' F' // XXXcross
U R U2 R2' F R F' U2 R U' R' // 4th pair / EOLS
U R' U' R U' R' U' R2 D r' U2 r D' R2' U' R U2 // ZBLL
View at alg.cubing.net
Code:
	Total	Cross+1	F2L	OLS	ZBLL
[B]STM	44	8	27	28	15[/B]
B F R2 U F2 R U2 L' D B2 U L D' U2 R' D2 B' L

D' R U' R y R' U2' R' F R L // Xcross
d R U R' // 2nd pair
U L' U' L // 3rd pair
y' U' L' U' L U L' U' L // 4th pair
U r' F R F' r U R2' U2 R U R' U R U' // ZBLL
View at alg.cubing.net
Code:
	Total	Cross+1	F2L	OLS	ZBLL
[B]STM	41	10	26	23	13[/B]
Code:
Average (8/10)
	Total	Cross+1	F2L	OLS	ZBLL
[B]STM	49.5	9.9	32.5	26.9	15.8[/B]

Mean (10/10)
	Total	Cross+1	F2L	OLS	ZBLL
[B]STM	50.8	10.5	34.0	26.1	15.6[/B]

Best from each field
	Total	Cross+1	F2L	OLS	ZBLL
[B]STM	41	8	26	23	13[/B]

Worst from each field
	Total	Cross+1	F2L	OLS	ZBLL
[B]STM	63	15	45	29	19[/B]
move counts:
• F2L includes cross
• ZBLL does not include pre/post AUF
 
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