zz method

  1. Swagrid

    50.70 Movecount Average - ZZ AO12

    https://pastebin.com/RZdcQfyV Generated By csTimer on 2023-06-15 avg of 12: 9.45 Time List: 9.32, 9.55, (7.74), 9.78, 9.32, 10.18, 9.06, (10.30), 9.67, 8.41, 9.28, 9.97 Saw a friend do a random ao12 and recon the solves to get their movecount so I decided to do the same 50.7 average...
  2. Burrito

    Info about ZZ-C++?

    Hey all! I have been trying to find info and a finished all-in-one algsheet for ZZ-C++ and I haven't found anything. Any info would help (I know about the proposal video). Thanks in advance!
  3. V Achyuthan

    A New 4x4 method for ZZ solvers

    ZF4 (Thanks to @Quốc Hưng for the name suggestion) Hey everyone, I invented a new method to apply ZZ on 4x4. This method orients most of the edges in the 4x4 stage so that when a solver arrives at 3x3 stage most of the edges will be oriented and one edge of the EOline will be solved . When a...
  4. Halqrius

    I think I'm sub-20. Thoughts?

    Generated By csTimer on 2022-01-21 avg of 100: 19.84 (summary at the bottom) Time List: 1. 17.60 R L F' L2 D R' B' U' B R L2 F2 L2 B2 L' U2 F2 R' B2 R 2. 18.98 L2 U2 F B' R' B' D' F R2 F2 L2 F' D2 B' U2 L2 F2 L2 D' R' 3. 21.11 D' B2 R2 D' L2 B2 R2 U F2 U2 R F2 D R2 D F' R' D' L' U 4...
  5. V Achyuthan

    FMC example solve game (lol)

    R' U' F D2 F' D' R2 B2 R2 D' L2 B2 D' U2 R2 D2 F' U2 B' L D2 R2 B2 R' U' F U2 B2 L B' // EO L' D R2 U2 F2 U' L2 D U2 L // DR U' R2 U' L2 U2 D' L2 F2 B2 D2 B2 L2 U B2 // Finish 28 moves Next : R' U' F D' F2 U2 L' U2 R' B2 R U2 L2 D2 R' D' R2 B L' D R2 D' B2 D' R' U' F
  6. L

    Choosing the right ZZ Variant

    Hello everyone, in the last few weeks, I got more and more into ZZ and its variants and even if I main CFOP for a few years now, I really enjoy the advantages that come with EO. My current averages of 100 are 15.4 with CFOP and 17.4 with what I call beginner ZZ (EOLine, F2L, OLL/COLL...
  7. ruffleduck

    Technique to quickly compare EO for 2 orientations!

    This is mainly for ZZ users who solve on 2 orientations. (e.g. x2y CN) I will refer to edges containing U/D layer colors (for me, white/yellow) as U/D edges, and edges that do not contain U/D layer colors as E edges. You will have to keep track of the bad edges difference as you recognize. It...
  8. A

    NEW Guide to Choosing a Speedcubing Method (Speedcubing.org)

    For a while now I have been working on a guide to choosing a speedsolving method for the Speedcubing.org website because I‘m very interested in methods and the only one in existence currently is the one on this forums which is very outdated. Today I have finally finished an initial version with...
  9. ZZZZZ.PNG

    ZZZZZ.PNG

    See all these results for ZZ? Try with roux or CFOP.
  10. teboecubes

    Can I Complete This WEIRD Cubing Challenge?

    A challenge video I made from a challenge on this forum
  11. N

    ZZ-Blah algorithms

    Hello, ZZ-blah is a variation of ZZ proposed by Chester Lian in which the last-layer corners are disoriented during insertion of the last F2L block to reduce the last layer to only the pi and H cases. Because it can only give two OLL cases, the last layer can be solved in one look with 133...
  12. W

    The method debate thread

    This is a thread to debate on which method is best and if methods are equal and stuff like that. @Owen Morrison @Micah Morrison
  13. C

    I’m gonna try the one month one method thing.

    So, I feel like ZZ is kinda failing me, and I just don’t know what I can do besides grind solves. I know EOcross, my F2L is really fast , and my last layer is meh. Idk, I just feel like ZZ isn’t the way. So for the rest of this month, I’m gonna use CFOP (because I was already a previous CFOP...
  14. Potato Kuber

    Method Pros and Cons: CFOP vs Roux vs ZZ

    What I basically want to know is what are all the pros and cons of the three most popular methods. I ,at the moment, use Roux but I want to know if Roux is a good method. Write down your opinions on CFOP, Roux and ZZ.
  15. C

    The ZZVolution.

    This is a super secret society known as, the ZZVolution. No it’s not that secret. But on this thread we must plan how to switch everyone to ZZ. So we need facts that prove why they should switch to ZZ. I will provide a fact. The first reason why ZZ is exceptionally good is because you can get...
  16. T

    [Unofficial] Petrus method 9.79 average of 12! Sub 10 with the big four!

    8.913, 11.194, 9.539, 10.786, 9.085, (12.931), 8.888, 8.793, 9.677, 10.500, (8.341), 10.479 = 9.785 avg12 (9.119 avg5) Finally finished what I started! Sub 10 avg12 with CFOP, Roux, ZZ and Petrus! My first sub 10 average of 12 with each method: CFOP 9.85 avg12 Roux 9.82 avg12 ZZ 9.83...
  17. gyroninja

    Chris Tran Last Slot (CTLS) Recognition System

    Over the past few weeks I've been working on a recognition system for CTLS. You can access my third revision of my recognition system here. My previous systems either ran into flaws or were incomplete. In this document I've put some strategies at figuring out the ZBLL that you have. CTLS solves...
  18. T

    [Unofficial] 9.83 ZZ method average of 12

    Reaction at 5:40 8.00, 11.78, 9.52, (12.22), 9.81, 10.43, (7.81), 10.42, 9.31, 9.92, 9.22, 9.89 = 9.83. Bolded is a 9.48 avg5 Finally. Very happy with this because of all the close misses I had today. I need to take a long break from ZZ now... Yeah, I'm pretty much doing EOcross all the...
  19. G

    ZZ F2L: Intuitive or Algs?

    I learned ZZ 3 days ago. I can solve the eo line in 4.26 seconds on average. However, my f2l takes 47 seconds. I solve eo line intuitively, but I was curious how I could either solve f2l quicker or if I should learn algorithms. If I should learn algorithms how should I learn them? What would...
  20. RadioactivCuber

    How do you inspect in a ZZ solve?

    I am a intermediate solver in ZZ method and I take too much time to inspect the EOline especially 6 wrong edges? How do you solvers inspect the EOLine....do you check the first U and D faces and then the E slice or do you check F and B faces and then S slice Also how can I track the line...
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