Jukuren
Member
So long time no see speedsolving.com
I thought of this on the drive home today.
Its a BLD method similar to OP... I'm sure this has been thought of already, like most everything else in cubing
It requires a more difficult memo, but!!!
you will be solving your edge cycles and corner cycles at the same time
making it a lot more move count friendly considering the fact that your using PLLs to swap pieces
and the other plus is there is no need for a Parity alg
I still belive that M2/OP corners is better then this for obvious reasons (or is it?). But if your into BLD (which i have been recently) its kinda a fun way to go about things.
you will need to know 8 PLLs (Jb, Ja, T, Y, Nb, V, F and Ra)
So lets get to it... i guess the best way to explain this would to just do a walk thru solve.
Scramble: D2 B2 U R2 U L2 U2 R2 F2 R2 U' F' R' L B U2 F L B' D' R2 U'
scrambled standard green in front white top
So for starters My buffer possition will Be UL & ULB
(everyone has different memo methods and you may not use the same letter system i use so to make things easy i will address pieces by their relitive position the first letter being the target sticker (if that makes any sense))
with blue in front yellow on top
so my edge cycle looks somthing like - FU, RB, LF, RD, (new cycle) UR, BL, FR, UB, BD, UR
Corner cycle looks somthing like - BRD, FRU, BUR, FLD, DLB, (new cycle) ULF, FDR, LFU
now normaly with OP this solve would take 18 Setup moves/PLL/Undo set up
But with this way we will accomplish the same thing with 10
and our solve will look more like
FU/BRD - RB/FRU - LF/BUR - RD/FLD - UR/DLB - BL/ULF - FR/FDR - UB/LFU - BD- UR
Down to buisness. Now remember we dont want to mess up our UL/ULB pieces when setting up our moves
1 - FU/BRD
F R F2
F2 R' F'
2 - RB/FRU
d' R
R' d
3 - LF/BUR
F R'
R F'
4 - RD/FLD
R F' R
R' F R'
5 - UR/DLB
D2 F2
F2 D2
6 - BL/ULF
d2 R
R' d2
7 - FR/FDR
R
R'
8 - UB/LFU
F
F'
So i lied.... instead of doing this in 10 steps we will do it in 9 for this solve. If your last two are edge only pieces (all corners are solved). We can do a 3 cycle to finish the solve. Or if you want you can just do 2 T perms...
9 - BD- UR
M'
M
AND DONE!
let me know what you think
Christian Nansel
I thought of this on the drive home today.
Its a BLD method similar to OP... I'm sure this has been thought of already, like most everything else in cubing
It requires a more difficult memo, but!!!
you will be solving your edge cycles and corner cycles at the same time
making it a lot more move count friendly considering the fact that your using PLLs to swap pieces
and the other plus is there is no need for a Parity alg
I still belive that M2/OP corners is better then this for obvious reasons (or is it?). But if your into BLD (which i have been recently) its kinda a fun way to go about things.
you will need to know 8 PLLs (Jb, Ja, T, Y, Nb, V, F and Ra)
So lets get to it... i guess the best way to explain this would to just do a walk thru solve.
Scramble: D2 B2 U R2 U L2 U2 R2 F2 R2 U' F' R' L B U2 F L B' D' R2 U'
scrambled standard green in front white top
So for starters My buffer possition will Be UL & ULB
(everyone has different memo methods and you may not use the same letter system i use so to make things easy i will address pieces by their relitive position the first letter being the target sticker (if that makes any sense))
with blue in front yellow on top
so my edge cycle looks somthing like - FU, RB, LF, RD, (new cycle) UR, BL, FR, UB, BD, UR
Corner cycle looks somthing like - BRD, FRU, BUR, FLD, DLB, (new cycle) ULF, FDR, LFU
now normaly with OP this solve would take 18 Setup moves/PLL/Undo set up
But with this way we will accomplish the same thing with 10
and our solve will look more like
FU/BRD - RB/FRU - LF/BUR - RD/FLD - UR/DLB - BL/ULF - FR/FDR - UB/LFU - BD- UR
Down to buisness. Now remember we dont want to mess up our UL/ULB pieces when setting up our moves
1 - FU/BRD
F R F2
2 - RB/FRU
d' R
3 - LF/BUR
F R'
4 - RD/FLD
R F' R
5 - UR/DLB
D2 F2
6 - BL/ULF
d2 R
7 - FR/FDR
R
8 - UB/LFU
F
So i lied.... instead of doing this in 10 steps we will do it in 9 for this solve. If your last two are edge only pieces (all corners are solved). We can do a 3 cycle to finish the solve. Or if you want you can just do 2 T perms...
9 - BD- UR
M'
AND DONE!
let me know what you think
Christian Nansel