Single / Ao5 / Ao12 PB's: 20.41 / 26.51 / 28.34
Cube: Dayan Guhong, Black
asuming there are exactly two adjacent D-corners placed but missoriented
1 * 2 (4 oriented top noparity)
2 * 2 (3 oriented top parity)
2 * 2 (2 adj. oriented top noparity)
2 * 2 (2 adj. oriented top parity)
1 * 2 (2 diag. oriented top noparity)
2 * 2 (2 diag. oriented top parity)
2 * 2 (1 oriented top noparity)
2*3*2 (1 oriented top parity)
2 * 2 (0 oriented top noparity)
2*2 (0 oriented top parity)
= 44 CASES
al this can be done 2-gen.
... could be a nice Petrus variation if replacing petrus step 1 and 2 with "Step 1: build a 3x2x2 with misoriented corners"
For the diagonal case the number of algs is the same, but joining two 9-move CLS should work also ( not sure it's always possible with two ninemovers)
EDIT: some exsample algs
R U' R U' R U2 R U' R U' R (11)
R' U2 R' U2 B R' U2 R' U2 R B' R2 (12)
R U' R U R2 U2 R' U' R U R' U R2 (13)
Last edited by oll+phase+sync; 01-26-2012 at 06:06 AM.
when doing EOLine for ZZ, on the 2 FL and FR edges in the E slice, how do you know if they are oriented or missoriented?
question: will this puzzle be allowed at a Competition if it has one side unstickered and if it has Smaz stile stickers where the stickers are bordering the part example of what im talking about
example for unstickered side is if you have a solid red dayan cube and only put the White,Yellow,Green,Blue,and Orange set on and left red side unstickered.
The two regulations that apply:
3d) Puzzles must either have coloured stickers, coloured tiles, textures or painted colours.
3e) The colours of puzzles must be solid, the same per colour, and clearly distinct from other colours.
i use ZZ on 3x3 to its easy for me to see misoriented edges.
on 4x4, after i reduce everything to a 3x3, i sometimes see there are an odd number of misoriented edges>>>parity.
is there an alg (shorter than the OLL parity one) that can help me flip just 1 misoriented edge pair early on in the solve, when im not worried about preserving the permutation of the rest of the cube?
in other words, is there a short OLL parity alg that only preserves centers and edge pairs but is allowed to screw up the rest of the cube? thanks.
Why is every thread that is being created right now either: introduction, how can I get sub-X, the (insert object here) thread, or something else that is pointless? I haven't seen many actually good threads as of late.
3x3 - Single: 9.91 5/12/100: 12.67/13.96/14.92
3x3: 9.05/12.54/12.99/14.63. 4x4: 44.23/53.50/55.32/59:45. 3BLD: 1:21.72[35.53].
The most effective way to punish trolls. WARNING: Do not click if epileptic.