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Thread: Void Cube Discussion and Help thread

  1. #101
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    Quote Originally Posted by Cool Frog View Post
    Still gets parity =/
    Parity can be fixed with 1 move, without having to resolve a lot of the cube.
    i don't cube any more

  2. #102
    Premium Member Godmil's Avatar
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    Interesting. But could you post some text in your posts please instead of just a video.
    3X3 Warp 2: (Snl/5/12) 15.26, 18.77, 20.78.

  3. #103
    Premium Member BrainOfSweden's Avatar
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    Quote Originally Posted by Kirjava View Post
    I didn't set a new PB? o_O
    I think he ment that even if you do, you'd still be angry

    OnT: Why do you care about color scheme on this type of puzzle? Personally a like a little variation. I keep my speedcubes the same though.
    Records: 3x3 Single:17.18 (Full step) 15.69 (PLL Skip) Ao5:21.72 Ao12:23.75 BLD:4:41.50
    2x2 Single:2.37 Ao5:6.06 Ao126.62

  4. #104
    Member d4m4s74's Avatar
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    in fact, as far as I understand it's a completely new design by Mr. Okamoto

  5. #105
    Member benskoning's Avatar
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    Quote Originally Posted by Godmil View Post
    Interesting. But could you post some text in your posts please instead of just a video.
    sure i will edit the now.
    -Ben Skoning

  6. #106
    Member JohnLaurain's Avatar
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    If this gets good reviews I might just have to get one
    Last edited by Brest; 03-08-2012 at 04:01 PM. Reason: spam removal

  7. #107
    Member Johnny's Avatar
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    Default Void cube parity solution in plain English?

    I know that this question has been asked, but I cannot understand what the hell they are talking about. Can anyone just straight up give me the algorithms?
    SPOILER ALERT- Setting your cube on fire does not resolve annoying OLL cases
    My YouTube Channel- IHateOLL

  8. #108
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    M'

  9. #109
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    This? l U r' U M U' M' r U' R' U M U'

  10. #110
    Member DrKorbin's Avatar
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    z2 (R U R' U' y)*7
    3x3: 29.49, 4x4: 2:58.20, 5x5: 5:58.82, 6x6: 20:32, 7x7: 32:53, 8x8: 2:08:51.
    My edges and wings algs: click; X-centers algs: click.

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