Michael, how do you make it so it will generate orientation algs? I can never seem to get it to work, as it says it's incomplete (I only have a single color filled in on an edge)
I don't think Cube Explorer will let you fill in only one color on a cubie. Every cubie has to be either totally filled or totally empty for it to work.
Computer cube PB averages of 12: [Clock: 4.79] [Pyraminx: 3.33] [Megaminx: 49.52]
[2x2: 2.66] [3x3: 8.24] [4x4: 29.06] [5x5: 52.69] [6x6: 1:34.78] [7x7: 2:15.63]
So it makes sense that someone looking to create a new method would think that something which eliminates F2L and possibly the cross as well and relies more on OLL and PLL might be a good idea. To do this though, you need to solve the middle layer first, then separate the remaining pieces into their respective layers. Then orient and permute both layers. Unfortunately, this sounds good but doesn't actually work especially well since you run into problems like 1 edge incorrectly flipped on each layer or 2 twisted corners. Fixing all these requires too many steps and it ends up being too slow. So people might try playing around with what order all the steps are done in hoping to find some way to avoid these issues, leading to a number of different variations on belt methods.
And of course, the second reason that belt methods are so popular to invent is...while they sound good in theory, none of them really do work that well(at least none so far). They end up being good for when you just want to try something different, but not fast enough to actually be useful for speedsolving. So they remain obscure enough that a lot of people won't have heard of them until AFTER they go through the "trying to invent a new method" phase.
and... the site seems to be down with a 503 error!!!