qqwref
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- Joined
- Dec 18, 2007
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- 2006GOTT01
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In keeping with the idea of "if nobody's doing something difficult, do it yourself" (which is basically the reason for everything I do in cubing), I've ported IsoMinxSim to JavaScript. It should have all of the capabilities of qCube, but support minxes of various sizes. Please let me know if you find any problems with it.
EDIT: This simulator and its variations are now on my website:http://mzrg.com/js/
Backstory: I was bored and also tired of using IsoMinxSim, so I decided it would be a good first <canvas> project to put this together. Pretty much all of the code is either taken from qCube or directly ported from IsoMinxSim into the canvas/JS syntax. It took a few hours to get this to work (including testing and solving) but I think it's pretty awesome.
EDIT: This simulator and its variations are now on my website:http://mzrg.com/js/
Backstory: I was bored and also tired of using IsoMinxSim, so I decided it would be a good first <canvas> project to put this together. Pretty much all of the code is either taken from qCube or directly ported from IsoMinxSim into the canvas/JS syntax. It took a few hours to get this to work (including testing and solving) but I think it's pretty awesome.
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