That’s a good question, and one I had for a very long time. I subscribed because I didn’t want to see an individual creator lose to a giant corporation. I watched a few of his videos and I really like his personality and the content he posts is funny.
In 2016 one of my friends brought in a cube to school and could solve it! I thought it was the coolest thing and really wanted him to teach me. It took a few weeks (since I didn’t have many classes with him) but I finally learned. My first timed solve was 2:14 seconds. My goal was to surpass...
I guess I’m considered young. (13) And I try my best to be able to not be a complete pain to others. I’m the most experienced at my school (15s average on 3x3) and people expect me to teach them and whatnot. It’s really annoying, but I would say that everyone starts off young, and if you treat...
First animation is on its way. It will be a beginners introduction to what cubing is, and some things involved. Hoping it’s going to turn out well, and that people will enjoy it.
Okay, however I still have to download a software and stuff, so it may take a while. I think I could probably make one decent animation a month... mayyyyyybe
I want to make an animation channel because I love that style of entertainment, but I also want it to be cubing related because I love cubing as well. How do I incorporate cubing, but also be accessible to the general public?
Thanks
Okay, changed it. Also, I know #1 is debatable. But in my opinion all of f2l should be solved intuitively. Even if you use a more algorithmic f2l, you should still know how it works.