Idk if someone probably already made this method now, but long time ago when I was still using Lazy CFOP, one of the side methods I made was ZZ-1/a.
ZZ-1/a is the same concept of ZZ-a, except that you use Anti-ZBLL.
Steps:
1. EOLine except you force top layer edges to be bad (unless...).
- It...
I hate it when everytime I compete for pyraminx, the WCA scramblers always corner twist them.
No one does that at home. It gets annoying to corner twist it back during my official solve.
Zim Method?? Idk what to call it, it's a 4x4 method.
1. 2 Opposite centers (white and yellow) + Line [like 2/4 cross in a line] (or you could do them separately)
2. Solve all centers
3. Pair up 4 yellow/white edges and place it in LD, RD, LB, RB
4. Edge pair the rest
5. EO/EO+Parity (I...
Square-1 OH
(2:56.22)
(1:58.66)
2:34.19
2:05.37
2:36.02
Ao5: 2:25.19
It really sucks to do parity OH.
Next: 3x3 OH Freezing, Ao5 (Put one hand in very cold water and solve a 3x3 OH)
I need help. How do I make my Crazy Megaminx turn smoother or faster? I tried tensioning it looser, but that causes the inner pieces of the circle to wobble and outer pieces to pop, so I tensioned it back. I tried using DNM-37 but becuase its super tight, it just makes it a little stickier and...
I feel like the lesser algs used for speedcubing, the more advanced stuff and harder you need to learn to speedsolve. People who have bad memory should just utilize helpful memory techniques. When learning algorithms, switch words from letter notations when there's a common move: (R U R' U')...