11 HTM sounds about right. If you take a look at the chart I made of the algs from my website you'll notice that the majority of the chart is made of three triggers.
(3 triggers * 3 move each) + 3 AUF (one before each trigger) = 12 HTM
If you didn't know most of the tsle algs on my site are...
Nice. My timer can also do that but it's a little more complicated (it doesn't have nice check boxes for everything)
Wouldn't the move count be like the same over all possible starting states due to symmetry? (I've also used slot neutral tsle since nats and it's not too hard since it's just...
I made a visualization of the TSLE algs on my website. You can find it in this thread.
It's kind of interesting how you can see the bias of algs that are good / I like personally. (The chart is heavily biased on the left side) It's also the first time I've worked with LaTeX before.
Over the last two weeks I've been working on this document which I'm proud to share with you guys. It formats the tsle algorithms from my website onto two pages. The first page contains algorithms which are created from the triggers R U R', R U' R', and R U2 R' and how they flow into the other...
If the recording is poor quality compared to your live webcam capture you need to increase your bitrate. If you are using x264 you might want to make sure the speed isn't set to the fastest possible. The slower it is the better it looks (is able to compress it better into your bitrate).
It's kind of hard to block build (not like zz's f2l) and preserve eo at the same time.
It's like the equivalent of a xcross which you would see in cfop though when people do use it.
[A: B] is a conjugate. That means the actual alg would be A B A'
[A, B] is a commutator. That means the actual alg would be A B A' B'
(A and B are any sequence of moves)