anyone care to explain '3-cycle speed optimal blindfold method'?
i have searched over the internet but couldn't find :(
currently i am using M2 for Edges and Old-Pochmann for corners.. and i avg around 1:50...
which method are you using for corners(i mean 2x2)?
and which is the most efficient BLD method to get sub1 other than BH?
but seriously dude u are awesome...
very fast in execution and memorizing....