Recent content by mDiPalma

  1. mDiPalma

    The New Method / Substep / Concept Idea Thread

    I like your method. HARCS can probably generate your algs. Post in the thread if you have questions.
  2. mDiPalma

    HARCS (JARCS Replacement) - Cube Solver

    Some people have told me it works in WINE, while others have insisted it doesn't. It's worth a try. If not, and you have some programming experience (or are willing to learn), you can compile from the source included in the zip file.
  3. mDiPalma

    Roux move count statistics

    Hi sir, Great data, but I think there is something amiss in your program, or perhaps just in the way I'm reading it. For FB+DR edge (fixed orientation), you give an upper bound of 9 moves. HARCS gives an upper bound of ~10 HTM - here is the distribution: Here is an example scramble where it...
  4. mDiPalma

    HARCS (JARCS Replacement) - Cube Solver

    I'm glad you like it. Here's an input file you can use for 'all' to work the way you want. Keep in mind HARCS picks an arbitrary (first?) orientation if you don't select a SINGLE one.
  5. mDiPalma

    Win a free puzzle! What is a puzzle you want but currently don't have?

    "Rubiks Cube Rubix Cube Speed Cube 3x3x3 Smooth Magic Carbon Fiber Sticker Rubix Speed Cubes, Enhanced Version 5.7 Black"
  6. mDiPalma

    HARCS (JARCS Replacement) - Cube Solver

    It's good. I was just making sure. Can you give me a list of commands (screenshot is fine) you used to generate the problem? (From when the program starts, please). Thanks,
  7. mDiPalma

    HARCS (JARCS Replacement) - Cube Solver

    Seems to work for me. Is that 64-bit windows? zz apply L2 F2 R2 U F2 D' F2 R2 D B R' U' B F2 D R2 B U2 # eoline 1
  8. mDiPalma

    HARCS (JARCS Replacement) - Cube Solver

    <New version 0.9e> Fixed a bug for Mr. Taylor & Co. that was causing some problems generating algorithms. Note the way I revised the input file. When analyzing methods and generating algorithms it's best to maximize your "prunedepth" (based on your RAM) so your CPU doesn't have to search as...
  9. mDiPalma

    The 3x3x3 Example Solve Thread

    F D' M' U' x' // edge orientation U' R U' R' D2 L U' L' R F2 // left block R' U' R U R U' R' U R U' R' // right block L' U2 L2 U L2 U L2 U2 L' // corners U M2 U' M2 U' M U2 M' U2 // edges 43 stm standard portico method next: R2 D' F' L' F R' F U R2 U D B F2 D2 R' L2 U L2 U L' U2 D2 L R2 F
  10. mDiPalma

    3x3 With Feet Getting Removed

    Another royal decree from the wise king's High Court. We genuflect. :rolleyes:
  11. mDiPalma

    The 3x3x3 Example Solve Thread

    x2 u F' d R U R2 U2 R S2 U r' U' // pairs x U R U' L U R' // columns U' M2 U D M2 U2 D' // centers and some edges y x D R' D' M D R D' M' // commutator =33 stm, 31 atm next: F L' D' B U R2 L' D B R F2 R2 B L2 B' D2 F2 U2 B D2 R2
  12. mDiPalma

    HARCS (JARCS Replacement) - Cube Solver

    I have made 2 quick changes. Click here to download v0.9d. A bug related to "algsearch" has been fixed (problem with edge orientations). Algorithms with unsolved centers still won't compute. Support for half-turn moves is implemented. Use should be obvious, or check the README. Here is an input...
  13. mDiPalma

    The ZZ "Example Solve" Game!

    B' F2 L U' F // eoline U L' U L' U' L2 // square R' U' R' L U2 R' // f2l-1 U' L' U L2 U2 L' U' L U' L' // edges R' U L' U' R U2 R U' L U R' U2 // 2 3-cycles 39 htm next: R F' R F2 R' D' R2 F L' D2 R B2 D2 R D2 R2 F2 B2 L .
  14. mDiPalma

    The 3x3x3 Example Solve Thread

    x2 B L' F2 z // 2 pairs d' R U L' (*) U' L U R2 F R F' // 4 pairs r U2 R2 U' R2 U' R2 U2 R // 4 columns U2 M' U2 M y M2 U2 M2 U' // finish L' U' M U L U' M' U // insertion (*) 36 stm PCMS next: D2 B D2 U2 L2 B' L2 B U2 R2 D2 R B2 D B2 F U' B D U L' .
  15. mDiPalma

    The 3x3x3 Example Solve Thread

    10-move eo3x2x2 and interesting <RUF> pair 3cycle ( [U', F d' F'] ) B L' F2 R2 U' L U R2 U' L' U // insertion U' B2 U2 B R' U2 L // xxeoline U R' U2 R2 U' R2 U2 R2 // blocks U' F U' R' U R U F' // pair 3cycle 32 htm after cancellation next: U' F2 R D' F L U2 F2 B' R U2 L2 B2 L2 U L2 B2 D' B2...
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