Recent content by cbxsn

  1. C

    Race to sub X on a 2x2

    Goal: Sub-2.5 Cube: Valk 2 M Method: Ortega with a couple CLLs Ao12: 2.31 1. 3.03 (R' F R U2 R' U2 R F' U2) 2. 3.03 (R2 U' R F R F2 R F R') 3. (1.74) (R' F' R2 U' R U2 R2 F' U2) 4. 2.60 (F' U' F2 U' F2 R' F' R2 F') 5. 1.86 (R' F' R U2 F U' F' R2 U') 6. 1.80 (U2 R' U2 R U2 F2 R2 F' R2) 7. 1.93...
  2. C

    Race to sub X on a 2x2

    Goal: Sub-2.5 Cube: Valk 2 M Method: EG Ao12: 2.31 1. 3.36 (F U2 R' U R' U2 F U2 F' R') 2. (1.50) (U2 R2 U R2 U' R F' R' U') 3. 2.30 (R' F' U2 F2 U' R' F R F') 4. 2.54 (U2 F2 R2 U R' U F' R' U') 5. 2.41 (U' F2 R U' F' R' U' F R2) 6. 2.57 (F2 U R' U' R U' F2 R U' F2) 7. 2.18 (U F2 R2 F U F2 R2...
  3. C

    Race to sub X on a 2x2

    Goal: Sub-2.5 Cube: Valk 2 M Method: EG Ao12: 2.52 1. 4.00 (R' F U2 F U' R2 U F U2 R2) 2. (1.61) (R2 F' R' F R U' F2 U F') 3. 1.62 (U' R U2 F2 R U' R F' U') 4. 3.08 (F' R F2 U' R' U2 R F' U) 5. 1.95 (U' R2 F2 U R F2 R F2 R2) 6. 2.93 (R F' R F' U' F' U R2 F2 U2) 7. 2.55 (R' U R F' R2 U R' F2...
  4. C

    Race to sub X on a 2x2

    Goal: Sub-2.5 Cube: Valk 2 M Method: EG Ao12: 2.38 1. 2.79 (U2 F R2 F U R' U2 R2 U2) 2. 2.37 (U F2 U2 F' R2 U R U2 R2) 3. 2.35 (U2 R' U2 R' F' R U2 F2 R2) 4. (1.50) (R U' R2 F2 U' F' U F' R2) 5. (3.21) (U F2 R' F' R' U' R U' R') 6. 2.38 (F2 R U' R' U F2 R2 U' F2) 7. 2.28 (F' R U R' F U' F' U...
  5. C

    Race to sub X on a 2x2

    Goal: Sub-2.5 Cube: Valk 2 M Method: EG avg of 12: 2.25 Time List: 1. 2.39 2. 1.78 3. 1.67 4. 2.66 5. 2.08 6. 2.25 7. 2.43 8. 2.20 9. (3.41) 10. 1.65 11. 3.40 12. (1.56)
  6. C

    Race to sub X on a 2x2

    Goal: Sub-2.5 Cube: Valk 2 M Method: EG avg of 12: 2.70 Time List: 1. 1.93 2. 5.42 3. 2.05 4. (5.59) 5. 3.13 6. 2.38 7. 2.77 8. 2.79 9. 1.94 10. 2.47 11. 2.14 12. (1.66)
  7. C

    2x2 EG algorithm benchmark times

    Most of my EG algs are really slow so thinking of drilling them soon. Did any fast 2x2 solvers post some kind of benchmark for each case so I know a reasonably good time for each case? Should all my algs be sub-1?
  8. C

    Race to sub X on a 2x2

    Goal: Sub-2.5 Cube: Valk 2 M Method: EG + LEG-1 Generated by Block Keeper on Tue Aug 11 2020 Ao12: 2.38 1. 2.00 (R' U F2 U F' R2 F R' U') 2. 1.70 (U F' R2 U R F2 U' R F2) 3. 2.34 (U F R' F2 R' F2 R' U' F' R') 4. 3.43 (U F2 R' F' U2 F2 R F' U) 5. 1.92 (F U R F2 R' F2 R' F U) 6. 2.09 (R U2 R F2...
  9. C

    Race to sub X on a 2x2

    Goal: Sub 2.5 Cube: Valk 2 M Method: EG Generated By csTimer on 2020-08-03 avg of 12: 2.58 Time List: 1. 2.61 2. 2.78 3. 2.02 4. 2.20 5. 2.06 6. (1.75) 7. 3.70 8. 2.61 9. (4.03) 10. 2.09 11. 3.67 12. 2.02
  10. C

    The 2x2x2 "Example Solve" Game!

    x' // Inspection F R U' (R') // Face (R') U R' U' R U' R' U' R2 // EG-1 U // AUF Next: R U2 R' F' U F' U F' U2
  11. C

    Whenever my 2x2 pops it becomes better

    My cube is a Valk 2 M with weight 5 cubicle lube. Whenever I pop it and have to take some corners out to fix the edge pieces, it feels a lot faster for a while. Anyone else experience this? How do I keep this better state forever without having to pop my cube (usually it gets a bit slower once I...
  12. C

    Race to sub X on a 2x2

    Round 196 Goal: Sub 2.5 Cube: Valk 2 M Method: EG Generated By csTimer on 2020-07-29 avg of 12: 2.56 Time List: 1. 2.40 2. (1.45) 3. 2.54 4. 5.05 5. 1.93 6. 2.03 7. 1.66 8. 2.72 9. 2.74 10. 2.18 11. (7.47) 12. 2.36 Still uncomfortable with some...
  13. C

    The 2x2x2 "Example Solve" Game!

    z2 y // Inspection (U' R2) // Face (R2 U) R' F R F' U R' // EG-1 U' // AUF Next: F R' F2 R2 F' U' F R' F
  14. C

    Race to sub X on a 2x2

    I'll participate, recently started cubing again :) Goal: Sub 2.5 Ao100 Cube: Valk 2 M Method: EG Generated By csTimer on 2020-07-23 avg of 12: 2.94 Time List: 1. (1.62) 2. 2.44 3. 2.92 4. 2.32 5. 3.92 6. 2.52 7. 2.16 8. 3.39 9. 2.39 10. (7.28) 11. 2.21...
  15. C

    The 2x2x2 "Example Solve" Game!

    Scramble: U' R2 U R' F2 U F2 R2 F' x' y' F R2 U' (original layer is F R2 U R' but cancelled into CLL) R' F' R U2 R' U R' F2 R U2 R' F' U R F R' F R2 U2
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