I had r U'R2'UFRF' r2 R' L2' DL' BL2 UR'U'BR'R2BR r'R BL2' DL L2 but there might be a way faster one. And I think mf8 scheme is in the comments somewhere... been planning on doing qminx v2 with selectable color schemes and puzzle types but I haven't gotten around to actually coding it up.
Sorry, I still don't have an actual computer to use, and my netbook is awful for making videos. Plus Sandy hit me this week and I lost power for a few days. Even if you do reconstruct the one I already put up, I'll put up another one soon that will probably be easier to reconstruct.
I usually do pairs first, but not ignoring centers. I try to influence them as much as I can while pair solving, which can up the movecount, but speed me up later in the solve. Then I do CLL/OCLL depending on how much I dislike the case. Then fix centers (usually just one slice move, unless I completely ignored centers during pairs). Then solve three edges, and orient edges while placing the last edge. Then it's EPLL/PLL.
For my PBs, it's hard to say. I was faster with it a while back, but I've erased my times database since then. So off the top of my head, my current PBs are:
You use columns first? If so, what steps is your method in? PBs? Corners First/Columns First variations are some of my favorites, and I'm pretty fast with them too.
I don't understand. Are you offering guidance for someone to inflict injuries on themself? What possible benefit could intentionally injuring yourself provide? Is it a mechanism to cope with stress and emotions? I dated a girl that was into cutting and I just couldn't understand it. It seems like a complete lapse in logic to me? Irrational?