OCLL

 OCLL / OLL-C Information Proposer(s): Proposed: Alt Names: Variants: COLL, CO No. Steps: 1 No. Algs: 7 Avg Moves: 7.93 HTM Purpose(s): Speedsolving

Orient Corners of the Last Layer, abbreviated OCLL or OLL-C, is a last layer method that orients the corners preserving edge orientation but permutation for all LL-pieces is ignored. OCLL is a sub group of OLL.

Naming conflict

Following the usual naming system for cube methods this would be COLL, but that name has been used for a CxLL method since long ago.

OCLL Algorithms

 Note that all of these algorithms are written in the Western notation, where a lowercase letter means a double-layer turn and rotations are denoted by x, y, and z. (how to add algorithms) Click on an algorithm (not the camera icon) to watch an animation of it.

OLL 27

 Name: S, Sune Used in: OCLL, OLL Optimal moves: 7 HTM
 OLL R U R' U R U2 R' [1]
 OLL y' R' U2 R U R' U R [X]
 OLL y L' U2 L U L' U L [X]
 OLL y2 L U L' U L U2 L' [X]
 OLL R U' L' U R' U' L [X]
 OLL U2 r2 U R' U' L' U R U' r' (x') [X]

OLL 26

 Name: -S, Antisune Used in: OCLL, OLL Optimal moves: 7 HTM
 OLL y2 R' U' R U' R' U2 R [X]
 OLL y' R U2 R' U' R U' R' [X]
 OLL y' L U2 L' U' L U' L' [X]
 OLL L' U' L U' L' U2 L [2]
 OLL L' U R U' L U R' [X]
 OLL y' L' U R U' L U R' [X]
 OLL y' R U2 R' U2' R' F R2 U' R' U' R U R' F' [X]

OLL 21

 Name: H, Double Sune, Flip Used in: OCLL, OLL Optimal moves: 11 HTM, 10 STM
 OLL R U R' U R U' R' U R U2 R' [X]
 OLL y R U2 R' U' R U R' U' R U' R' [X]
 OLL y F (R U R' U')3 F' [X]
 OLL y F' (L' U' L U) (L' U' L U) (L' U' L U) F [X]
 OLL R' U' R U' R' U R U' R' U2 R [X]
 OLL L U L' U L U' L' U L U2 L' [X]
 OLL y L' U2 L U L' U' L U L' U L [X]
 OLL L' U2 M' (y) R U2 R U2 R' U2 (y') l [X]

OLL 22

 Name: pi, Bruno, wheel, T-shirt Used in: OCLL, OLL Optimal moves: 9 HTM
 OLL R U2 R2' U' R2 U' R2' U2 R [X]
 OLL f (R U R' U') f' F (R U R' U') F' [X]
 OLL y2 f' (L' U' L U) f F' (L' U' L U) F [X]
 OLL y2 L' U2 L2 U L2 U L2 U2 L' [X]
 OLL R U2 R2 U' R' U R U' R U' R' y M' U2 M [X]
 OLL R' U L U' R U' L' U' L U' L' [X]
 OLL y2 L U' R' U L' U R U R' U R [X]
 OLL y2 L' U R U' L U' R' U' R U' R' [X]
 OLL R U' L' U R' U L U L' U L [X]
 OLL R U R' U R U2 R' y' R U R' U R U2 R' [X]

OLL 23

 Name: U, Headlights, Superman Used in: OCLL, OLL Optimal moves: 9 HTM
 OLL R2 D' R U2 R' D R U2 R [X]
 OLL F R U' R' U R U R' U R U' R' F' [X]
 OLL L2 D L' U2 L D' L' U2 L' [X]
 OLL R' U2 R F U' R' U' R U F' [X]
 OLL l2 U' R D2 R' U R D2 R [X]
 OLL l2' U' z' U R2 U' L U R2 z' L [X]
 OLL y' R U R' U' (R U' R' U2)(R U' R' U2) R U R' [X]
 OLL y2 R' F2 R U2 R U2 R' F2 R U2 R' [X]
 OLL y2 R2 D R' U2 R D' R' U2 R' [X]
 OLL (R' U' R U') R' U2 R2 U (R' U R U2 R') [X]
 OLL R2' B2 R F2' R' B2 R F2' R [X]
 OLL U2 R2' D R' U2 R D' R' U2 R' [X]
 OLL R d' R' U R d R' (y) R' U2 R [X]
 OLL R' U L' U R U' L U2 R' U R [X]
 OLL (x) R' B2' (R U' R' U) B2' (U' R U) [X]

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OLL 24

 Name: T, chameleon, shark, Hammerhead, Little Horse Used in: OCLL, OLL Optimal moves: 8 HTM
 OLL r U R' U' L' U R U' x' [X]
 OLL r U R' U' r' F R F' [X]
 OLL (y' x') R U R' D R U' R' D' [X]
 OLL (y') F R U R' U' R U' R' U' R U R' F' [X]
 OLL R U R2' U' R2 U' R2' U2' R U' R U' R' [X]
 OLL (y') R U' R' (U2 R U R') (U2 R U R') (U R U' R') [X]
 OLL (y x) D' R' U R D R' U' R x' [X]
 OLL (y x) D L U' L' D' L U L' x' [X]
 OLL (y x') U' R' D R U R' D' R x [X]
 OLL (y2) R' F' L F R F' L' F [X]
 OLL (y2) R' F' r U R U' r' F [X]
 OLL (y2) l' U' L U R U' r' F [X]
 OLL (y') l U l' F R B' R' F' [X]

OLL 25

 Name: L, Bowtie, Triple-Sune, Side-winder, Diagonals Used in: OCLL, OLL Optimal moves: 8 HTM
 OLL R U2 R' U' (R U R' U') (R U R' U') R U' R' [X]
 OLL R U R' U R U' R' U R U' R' U R U2 R' [X]
 OLL y2 R' F R B' R' F' R B [X]
 OLL y2 F R' F' L F R F' L' [X]
 OLL y F' L F R' F' L' F R [X]
 OLL y' F' r U R' U' r' F R [X]
 OLL y' x U R' U' L U R U' r' [X]
 OLL R' F' L' F R F' L F [X]
 OLL y R' U' (R U R' F') (R U R' U') (R' F R2) [X]
 OLL y2 R U2' R D R' U2 R D' R2' [X]
 OLL y2 F R' F' r U R U' r' [X]
 OLL y2 l' U R D' R' U' R D x' [X]
 OLL y2 x' L' U' R' U L U' R U [X]
 OLL x' D R U R' D' R U' l' [X]
 OLL x' U L' U' R U L U' l' [X]
 OLL x' R' D R U' R' D' R U x [X]
 OLL x R' U R D' R' U' R D x' [X]
 OLL y2 x L U' L' D L U L' D' x' [X]
 OLL l' U' L' U R U' L U x' [X]
 OLL U r U R U' L' U R' U' x' [X]
 OLL R U2 R' U' (R U R' U')2 R U' R' [X]
 OLL y2 L' R U R' U' L U R U' R' [X]
 OLL F R B R' F' l U' l' [X]
 OLL U R U2 R' L' U' L U' R U' R' L' U2 L [X]