Just wondering how many 4x4x4 edges methods there are. So far I know:
Methods:
6-4-2 (hardwick)
6-2-2-2 (hardwick)
Freestyle
Syuhei
2-2-2-2-2-2 variations:
hardwick (again)
avg
mine
Hiroyuke (Take)
I'm guessing there are probably more
Just wondering how many 4x4x4 edges methods there are. So far I know:
Methods:
6-4-2 (hardwick)
6-2-2-2 (hardwick)
Freestyle
Syuhei
2-2-2-2-2-2 variations:
hardwick (again)
avg
mine
Hiroyuke (Take)
I'm guessing there are probably more
Last edited by Robert-Y; 01-24-2009 at 10:01 AM.
Please replace AVG with 2-2-2-2-2-2. Actually, you could replace all of those n-n-n's with "Hardwick" (I don't think he invented it, but he described it best in the past)
All of these methods are incredibly simular and I wouldn't call them methods but variations.
I would call Caging, K4, Layer-by-Layer and Reduction methods
Last edited by AvGalen; 01-24-2009 at 05:06 AM.
Robert, how is your method is different (meaning, what is your method)?
Also, wouldn't it be more appropriate to call Nakaji's method "freestyle"? I worked out how to use it myself intuitively, and I know others have done the same.
Last edited by MTGjumper; 01-24-2009 at 05:21 AM.
Well my method is kinda similar to avg on the 4x4x4 at least (5x5x5 is kinda more different). To summarise what I do, I just put 2 edges next to each other (most of the time it's one in the UF and another one in the LF or RF), and another edge somewhere in the M layer (UB, DF, or DB). Then I slice, replace, slice back to solve 2 edges (on average). I keep doing this until I've finished or I've got exactly 2 edges left. If I do get 2 edges left, I set up and then I use one of these algs:
d2 R F' U R' F d2 or d R F' U R' F d'
I think when you get 2 edges left, it is always possible to set up using 2 moves or less, and do one of the algs above (unless I've been mistaken).
This is only my 4x4x4 edge method. If you try it on the 5x5x5, it's not as good as other methods, which is why I've added more stuff for my 5x5x5 edge method.
I'm not really sure what method I use so could someone tell me what it is? I set up 1 or 2 edges to be solved then do a Uw to pair them. Then, instead of slicing back, I set up 2 more edges and do Uw until there are at most 4 edges. Then I find the quickest way to pair up the last edges. I'm pretty sure this is called chain pairing but I'm not sure.
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