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Thread: The One Answer Question Thread

  1. #25841
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    Quote Originally Posted by Michael Womack View Post
    Yes also learn full F2L
    Do you yourself know full F2L?
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    Quote Originally Posted by awbridgers View Post
    I'm averaging around 30 seconds on my solves. I know a few of the PLL algs. If i want to get down around the 20s more would it be better to focus on full PLL or work on my look ahead first?


    basically, which is more important to getting better solves, look ahead or algs
    So you know how much OLL? Anyway, F2L is the bigger factor than LL usually.
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    PB 1/5/12: 3x3=10.05/13.79/14.42 | OH=17.61/22.30/23.07 | Pyraminx=2.14/4.88/5.46

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    Does this regulation:

    3e) The colours of puzzles must be solid, the same per colour, and clearly distinct from other colours

    mean that you can't use puzzles with some white pieces, and some black pieces?

    If it doesn't, is there a rule that says you can't?
    MBLD: 2/2 - 2:10, 3/3 - 4:55, 4/4 - 7:28, 5/5 - 19.xx, 6/6 - 22:37, 7/7 - 42:06, 7/8 - 46:32, 9/9 - 37:17, 10/10 - 39:19, 11/11 - 43:04, 12/12 in 44:02

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    Premium Member theZcuber's Avatar
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    Quote Originally Posted by Riley View Post
    Does this regulation:

    3e) The colours of puzzles must be solid, the same per colour, and clearly distinct from other colours

    mean that you can't use puzzles with some white pieces, and some black pieces?

    If it doesn't, is there a rule that says you can't?
    Yes and no. If all white edges are white and all others black, it's not allowed. If all edges are white and all corners + centres black, it's allowed.

    Basically, all similar pieces have to be the same color
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  5. #25845

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    Is this form of edge pairing fast and worth using?


    Last edited by Hunter; 08-07-2012 at 06:15 PM.
    3x3 = 0:15.37 ------- 4x4 = 1:15.60 ------- 5x5 = 2:38 ------- 7x7 = 8:16
    "No method makes you cool, but Cfop makes you uncool." - applemobile

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    Quote Originally Posted by ThomasJE View Post
    Is there an F2L add-on that orients the LL edges while doing the RUR insertion?
    VH inserts the last pair when it's already paired up and orients the LL edges, so that's similar. R U R' + EO would just be another subset of ZBF2L
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  7. #25847

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    Quote Originally Posted by sneaklyfox View Post
    So you know how much OLL? Anyway, F2L is the bigger factor than LL usually.
    Im using a 2 look OLL. But i know all of the OLL algs for after i get the cross on the bottom

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    Quote Originally Posted by Hunter View Post
    Is this form of edge pairing fast and worth using?
    Hmm, kinda, he's doing.. what would it be, 1-3-3-3-2 edge pairing?
    While the more popular sequence would be 3-2-2-2-3. So don't bother with the first part he did, (finding an easy first pair), just start by missaligning one slice pick a piece and start placing other pieces so that when you slice back it makes 3 pairs (like he did) but then go into two pairing which when you get to the final 3 it will hopefully solve all at once. You'll need to find another video for two pairing. It's basically starting from normal pick one piece and place it's pair so that when you slice you complete the pair, then swap it with a piece so that when you slice back you make another pair, then keep repeating that. It's quite fast.
    So this video kinda shows you the right method, but there is a more optimal way of going about it.
    3X3 Warp 2: (Snl/5/12) 15.26, 18.77, 20.78.

  9. #25849

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    Quote Originally Posted by Godmil View Post
    Hmm, kinda, he's doing.. what would it be, 1-3-3-3-2 edge pairing?
    While the more popular sequence would be 3-2-2-2-3. So don't bother with the first part he did, (finding an easy first pair), just start by missaligning one slice pick a piece and start placing other pieces so that when you slice back it makes 3 pairs (like he did) but then go into two pairing which when you get to the final 3 it will hopefully solve all at once. You'll need to find another video for two pairing. It's basically starting from normal pick one piece and place it's pair so that when you slice you complete the pair, then swap it with a piece so that when you slice back you make another pair, then keep repeating that. It's quite fast.
    So this video kinda shows you the right method, but there is a more optimal way of going about it.

    Alright. I will see how this goes. Thanks!


    I guess my current method is 1-1-1-1-1-1-1-1-1-1-2
    3x3 = 0:15.37 ------- 4x4 = 1:15.60 ------- 5x5 = 2:38 ------- 7x7 = 8:16
    "No method makes you cool, but Cfop makes you uncool." - applemobile

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    What should I work on? other than PLL speed (usually get around 50 sec pll time attacks)

    Cross: 2.24, 3.21, 2.26, 2.65, 1.11
    F2L: 7.62, 7.78, 8.15, 9.01, 8.34
    OLL: 1.94, 2.12, 3.35, 1.44, 3.13
    PLL: 1.97 (A perm), 2.48 (T perm), 2.06 (A perm), 3.11 (Y perm), 3.30 (N perm)

    13.77, 15.59, 15.82, 16.21, 15.88 = 15.76

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