K any tips for getting faster at f2l except for doing examples or just keep doing that
K any tips for getting faster at f2l except for doing examples or just keep doing that
Don't time yourself for awhile. Make your goal to solve as efficiently as possible... Look at each f2l case and try to find the best way to insert the corner/edge pair. You can also try to do the entire f2l with rotating the cube. This isn't always practical during a solve, but it can be a great practice tool.
Something that has improved my f2l tremendously as of late is learning how to tell which pieces are in the slots on the back of the cube without rotating. Use process of elimination based on which slots are solved and which pieces are visible to tell which pieces may be hidden. Although this comes very intuitively for some, it has taken a great deal of work for me, and I'm still not great at it.
Above all else, do a TON of solves. The only way to get better is to practice...
For guimond method on 2x2x2, is it good to just use ortega orientation algs when I get a full face of opposite colors, or should I just force a 3/4 face and use a guimond alg?
I have my first competition coming up (Dixon Open 2012) and I just wanted to make sure that Cubesmith's textured tiles are legal for competing, as both of the speedcubes I use have them. Thanks
I just got a Dayan Guhong V2 and I would like to mod it and take it to some competitons.
so would the godly guhong mod be able to be used?
Last edited by Brest; 06-08-2012 at 04:44 AM. Reason: post merge
They are, as long as it doesn't change the functionality or basic concept of the cube (as it probably won't).
yep, anything that just makes turning smoother and reduces lock ups is fine.
Bookmarks