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Thread: The One Answer Question Thread

  1. #24591
    Member Tj2OY's Avatar
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    K any tips for getting faster at f2l except for doing examples or just keep doing that
    3x3: single:16.44;AO5: 21.83;AO12:23.98

  2. #24592
    Premium Member Carson's Avatar
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    Quote Originally Posted by Tj2OY View Post
    K any tips for getting faster at f2l except for doing examples or just keep doing that
    Don't time yourself for awhile. Make your goal to solve as efficiently as possible... Look at each f2l case and try to find the best way to insert the corner/edge pair. You can also try to do the entire f2l with rotating the cube. This isn't always practical during a solve, but it can be a great practice tool.

    Something that has improved my f2l tremendously as of late is learning how to tell which pieces are in the slots on the back of the cube without rotating. Use process of elimination based on which slots are solved and which pieces are visible to tell which pieces may be hidden. Although this comes very intuitively for some, it has taken a great deal of work for me, and I'm still not great at it.

    Above all else, do a TON of solves. The only way to get better is to practice...

  3. #24593
    Member god of rubic 2's Avatar
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    Quote Originally Posted by Tj2OY View Post
    I want to do cross on top but IM affriad i wont get good times by cube rotation but i get better cross times when its on the top
    Just start solving with the cross on bottom, I thought it would be very hard for me to switch but after a few days I got used to it and never solved the cross on top. And now I even forgot how to solve the cross on top..lol
    12.22 Average of 12 | 9.69 full step single |
    Sub 10s: 27 | Sub 9s: 3 | BLD successes: 3 | 3x3 PB/5/12/100: 8.06/10.79/12.22/13.41

  4. #24594
    Member Zarxrax's Avatar
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    For guimond method on 2x2x2, is it good to just use ortega orientation algs when I get a full face of opposite colors, or should I just force a 3/4 face and use a guimond alg?
    Single: 15.43; Avg5: 21.20; Avg12: 23.10

  5. #24595
    Member god of rubic 2's Avatar
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    Quote Originally Posted by Zarxrax View Post
    For guimond method on 2x2x2, is it good to just use ortega orientation algs when I get a full face of opposite colors, or should I just force a 3/4 face and use a guimond alg?
    I would use ortega.. I don't think you should wreck a perfect face
    12.22 Average of 12 | 9.69 full step single |
    Sub 10s: 27 | Sub 9s: 3 | BLD successes: 3 | 3x3 PB/5/12/100: 8.06/10.79/12.22/13.41

  6. #24596
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    Default Cubesmith textured tiles for competition

    I have my first competition coming up (Dixon Open 2012) and I just wanted to make sure that Cubesmith's textured tiles are legal for competing, as both of the speedcubes I use have them. Thanks

  7. #24597
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    Default Modded cubes allowed in competitions?

    I just got a Dayan Guhong V2 and I would like to mod it and take it to some competitons.

    so would the godly guhong mod be able to be used?
    Last edited by Brest; 06-08-2012 at 04:44 AM. Reason: post merge

  8. #24598

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    They are, as long as it doesn't change the functionality or basic concept of the cube (as it probably won't).

  9. #24599
    Premium Member Godmil's Avatar
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    yep, anything that just makes turning smoother and reduces lock ups is fine.
    3X3 Warp 2: (Snl/5/12) 15.26, 18.77, 20.78.

  10. #24600

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    Quote Originally Posted by alv746 View Post
    I have my first competition coming up (Dixon Open 2012) and I just wanted to make sure that Cubesmith's textured tiles are legal for competing, as both of the speedcubes I use have them. Thanks
    i thinks it is ok. no problem
    Last edited by Brest; 06-08-2012 at 04:39 AM. Reason: added quote

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