1. Originally Posted by mchedlo213
i'm training fridrich method,with 4LLL.
current maximum result is 53 secs.
i wonder how can i decrease that time to 40 seconds
i spend about 13-16 seconds on cross,30-45 seconds on f2l and about 12-16 seconds on 4LLL
= )
also i want to know,if there are cases on orienting edges in last layer,when none of the cases given in instructions of 4LLL are present = )
You need to practise your cross and f2l.

After that you are sub-40 or somthing it can be good to start learning full PLL.

2. After that you are sub-40 or somthing it can be good to start learning full PLL.
yeah,i'm planning to learn ful PLL
You need to practise your cross and f2l.
and what would be a good result for me on cross and f2l ?
(considering my time....)
{just to know,where i reached my limit and i gotta concentrate on full pll,etc....}

3. Originally Posted by mchedlo213
and what would be a good result for me on cross and f2l ?
5 seconds cross is very easy if you learn how to do that good. If you aren't doing cross on bottom I recommend you to do.
Get down f2l to 20-25 will come with some practise so keep practising

4. Originally Posted by mchedlo213
i'm training fridrich method,with 4LLL.
current maximum result is 53 secs.
i wonder how can i decrease that time to 40 seconds
i spend about 13-16 seconds on cross,30-45 seconds on f2l and about 12-16 seconds on 4LLL
= )
also i want to know,if there are cases on orienting edges in last layer,when none of the cases given in instructions of 4LLL are present = )
Definitely cross, then F2L.

Originally Posted by Ickenicke
After that you are sub-40 or somthing it can be good to start learning full PLL.
I'm sub-30 with 4LLL.

5. 5 seconds cross is very easy if you learn how to do that good. If you aren't doing cross on bottom I recommend you to do.
so,cross on bottom is recommended,and time must be aroudn 5-8 secs i guess....
also,gotta practice f2l to reach 20-25
thnx = )

6. Originally Posted by soldii3runit
is it possible to use the ps3 move camera to record video onto the ps3 and then post the video on youtube? I know that i can video chat with my ps3, but i want to also record.
I don't think you can record from the move camera onto the PS3, but you could always just plug it into your computer, as it's a very good webcam for it's price.

Originally Posted by mchedlo213
i spend about 13-16 seconds on cross,30-45 seconds on f2l and about 12-16 seconds on 4LLL
Getting your Cross down to 10 seconds should be a very achievable goal, spend some time planning out your cross (even if it's just 3 of the pieces), and dont worry about how long you spend thinking about it. if you can get the move count down to even 10/12 turns (optimal is usually 8 or less) then you'll need little more than 1 turn per second to get a faster time on it. F2L is where you'll save the most time, but it's also the hardest to get used to, but give it time and you'll get better at recognising the cases and remembering nice ways of solving them. Good luck.

7. Originally Posted by Godmil
I don't think you can record from the move camera onto the PS3, but you could always just plug it into your computer, as it's a very good webcam for it's price.

Getting your Cross down to 10 seconds should be a very achievable goal, spend some time planning out your cross (even if it's just 3 of the pieces), and dont worry about how long you spend thinking about it. if you can get the move count down to even 10/12 turns (optimal is usually 8 or less) then you'll need little more than 1 turn per second to get a faster time on it. F2L is where you'll save the most time, but it's also the hardest to get used to, but give it time and you'll get better at recognising the cases and remembering nice ways of solving them. Good luck.
help appreciated thnx = )

8. While solving even-numbered cubes (4, 6, 8, etc.), I sometimes don't run into any parity errors during the final attack (3*3*3 solve). Is there any shortcut that guarantees a parity-free final attack, or is it mostly getting lucky?

9. Originally Posted by soup
While solving even-numbered cubes (4, 6, 8, etc.), I sometimes don't run into any parity errors during the final attack (3*3*3 solve). Is there any shortcut that guarantees a parity-free final attack, or is it mostly getting lucky?
For OLL parity, you could figure it out during centers, but it's pretty hard. For PLL parity, I have no clue

10. What in the world is an "OLL parity"?

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