I only just started learning blindfolded (2x2x2 and 3x3x3 only, sofar) using Macky's guide and adjusted numbering and algs to my style.
For orientation I LEARNED numbers, but I convert them to shapes automatically in my head. Untill I read this post, I didn't know this was called shapes. Also, I don't limit this to triangles
For corner-permutation, I try to group numbers so they are easier to remember. 1 3 2 4 becomes 13 24 becomes "unlucky 4!"
For edge-permutation, I use a story based on numbers.
If I use the first scramble of 2007-08 competition (B F R' D2 B F R' U' L' R' B2 F L R D2 U' R2 D U' R' F2 L2 D' U2 F), memory becomes this
(I scramble with white on top, green on front. I solve with yellow on top, red in front)
Edge orientation: UL, UR, RF, RB, DL, DF, DR and DB need to be flipped.
Remember as T-shape and entire bottom.
Corner orientation: UFR, UFB, DFL, DFR have to be turned counter clockwise (backwards), DRB has to be turned clockwise (forwards).
Remember as "Right-bottom back forwards" (so naturally the other piece has to go backwards). All other pieces of the front-right faces, except the first (UFL=1 for me) have to go backwards.
Corner permutation: 12345678 = ULF, URF, URB, ULB, DLF, DRF, DRB, DLB. 2->5->3->7->8->4->6.
Remember as 25 37 846. Easy to remember 5^2, 6^2+1, second highest even number possible
Edge permutation: 123456789101112 = UF, UR, RB, RL, LF, RF, RB, LB, DF, DR, DB, DL = 1->10->5->6->9->2->8->7->3->12(->1), 4->11(->4).
Remember as a Dutch scoring system. 1=lowest, 10=highest, 5=just not good enough, 6=just good enough. This is the story I made:
I got one 10 which was perfect (1->10)
But then I got mediocre and had to work my way up to perfection again (5->6->9)
I went from the lowest limits to the highest and back again (2->8->7->3)
Untill it ended (12)
Then all I had to do was switch the last remaining two (4->11)
Reading this back, I think I am very creative with numbers

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