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Thread: A Collection of Algorithms

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    R2 u2 x' U2 R2' f2 U2 R2' F R2 U2 R2' F U2 x u2
    1/5/12/100 3x3 7.09/9.11/10.09/11.04 OH 13.15/15.79/16.99/19.78 4x4 35.93/41.97/43.58/47.01 2x2 0.39/1.56/2.10/2.51 5x5 1:23.45/1:35.66/1:38.07/ Pyra 2.07/4.71/5.23/6.32

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    R U R' F' R U R2 U' R' F R U R2 U2' R'

    R U2' R2' U' R' F' R U R2 U' R' F R U' R'
    I don't think these have been found before.
    They solve corner cyclic shifts

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    2x2 EG1 alg - R U' R2' U L' U' R U2 R U' x'

    and if you add an M' at the end, you get a cool 3x3 multislotting alg
    1/5/12/100 3x3 7.09/9.11/10.09/11.04 OH 13.15/15.79/16.99/19.78 4x4 35.93/41.97/43.58/47.01 2x2 0.39/1.56/2.10/2.51 5x5 1:23.45/1:35.66/1:38.07/ Pyra 2.07/4.71/5.23/6.32

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    moar EG1 - x R' U R U' R' U' R U' R' U' R U' x'
    1/5/12/100 3x3 7.09/9.11/10.09/11.04 OH 13.15/15.79/16.99/19.78 4x4 35.93/41.97/43.58/47.01 2x2 0.39/1.56/2.10/2.51 5x5 1:23.45/1:35.66/1:38.07/ Pyra 2.07/4.71/5.23/6.32

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    Great find!

    Normally I would use: x U L U' L2 x' U' L U L' U' L but it's probably not as fast IMO.

    Actually you could use both to prevent U2 pre AUFs :3
    Last edited by Robert-Y; 06-10-2012 at 08:36 PM.

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    J perm - Rw' D Rw U Rw' D' Rw U Rw' D Rw U2 Rw' D' Rw U

    i kinda like it for that angle
    1/5/12/100 3x3 7.09/9.11/10.09/11.04 OH 13.15/15.79/16.99/19.78 4x4 35.93/41.97/43.58/47.01 2x2 0.39/1.56/2.10/2.51 5x5 1:23.45/1:35.66/1:38.07/ Pyra 2.07/4.71/5.23/6.32

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    R U2' R2' U' R D' R2 U R' U' R2' (U D) R U2 R'

    Moar N-perm ...
    OLL parity, mega LL
    3BLD: 57.09, 4BLD: 5:31.44, 5BLD: 14:40, multiBLD: 9/10 51:26 (lol), megaBLD: 35:33

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    Quote Originally Posted by bobthegiraffemonkey View Post
    R U2' R2' U' R D' R2 U R' U' R2' (U D) R U2 R'

    Moar N-perm ...
    I don't have a cube on my person but i think I've learned the alg, and apart from the U D part its great for OH i think :-P

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    Default OLL 28 Trick

    Hey everyone, I have a tip for those still learning the OLL's and already know at least the PLLs. The trick is for OLL 28, which is an algorithm that although not the fastest, is the most efficient way to learn initially. r U R’ U’ r’ F R2 U' R' U' R U R' F'(not found in speedsolving oll’s page)

    You can see, it’s very similar to the T permutation of PLL’s, and can be solved with great fluency which accelerates the learning of Fridrich.
    PS: I recommend this for those who've learned the PLLs at least.

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    M' U M U2 M' U M. Try this.

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