Hi there,
I understand this thread made most of you angry because this topic has been bled out enough by beginners, but please stick with me.
To be honest - I'm not attempting to become a speed cuber, so learning the algorithms is really no fun for me. I want to enjoy the process, not the time spent solving. I've learned to solve the 3x3 on my own, and I'm not using any algorithms per-say, just some that I came across on my own.
Now with the 4x4 parity case where one edge is incorrectly flipped, I'm trying to come up with a solution that fixes it, but I really don't mind the solution scrambling the rest of the cube. The algorithms are there to keep everything in place - I don't need that.
Could anyone point me towards a solution that fixes the flipped edge in an intuitive way, and if it involves messing up the cube - I don't care. I tried breaking up the flipped edge just like you would pair an edge up, then swap the newly created edge that has one piece of the flipped edge with an already so. So the exact same steps that are used to create on edge, just the end result is that I get a broken flipped edge, along with 2 other edges that get messed up. So then I reassemble the edges and the incorrect one from the beginning get's flipped correctly, but another edge flips and all I'm end up with is changing which edge is flipped.... A friend of mine told me that this method works on the 5x5, but it seems that on the 4x4 it's not working, I'm doing something wrong..
I hope you all won't be too mad with this question, and thanks for any pointers
I understand this thread made most of you angry because this topic has been bled out enough by beginners, but please stick with me.
To be honest - I'm not attempting to become a speed cuber, so learning the algorithms is really no fun for me. I want to enjoy the process, not the time spent solving. I've learned to solve the 3x3 on my own, and I'm not using any algorithms per-say, just some that I came across on my own.
Now with the 4x4 parity case where one edge is incorrectly flipped, I'm trying to come up with a solution that fixes it, but I really don't mind the solution scrambling the rest of the cube. The algorithms are there to keep everything in place - I don't need that.
Could anyone point me towards a solution that fixes the flipped edge in an intuitive way, and if it involves messing up the cube - I don't care. I tried breaking up the flipped edge just like you would pair an edge up, then swap the newly created edge that has one piece of the flipped edge with an already so. So the exact same steps that are used to create on edge, just the end result is that I get a broken flipped edge, along with 2 other edges that get messed up. So then I reassemble the edges and the incorrect one from the beginning get's flipped correctly, but another edge flips and all I'm end up with is changing which edge is flipped.... A friend of mine told me that this method works on the 5x5, but it seems that on the 4x4 it's not working, I'm doing something wrong..
I hope you all won't be too mad with this question, and thanks for any pointers