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Thread: Official Blindfold Algorithm List

  1. #11
    Member Joël's Avatar
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    I found this alg recently. It's quite fast; did it in 1.93 seconds. Twist UFR URB UBL:

    R U (R2 U' R2 U) (R U R' U') R U R U (R U' R' U)
    F RUR'U' F' is a Y-perm!

  2. #12
    Member Joël's Avatar
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    Flip 4 edges in the E layer;

    (RUR'F') * 3 E2 (RUR'F') * 3 E2
    F RUR'U' F' is a Y-perm!

  3. #13
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    Quote Originally Posted by Joël View Post
    I found this alg recently. It's quite fast; did it in 1.93 seconds. Twist UFR URB UBL:

    R U (R2 U' R2 U) (R U R' U') R U R U (R U' R' U)
    Hey Joël, that is a nice alg. How did you find it? The reason I ask is that I am curious if there is a maybe slightly less optimal version of it that is also supercube friendly, since I would need something that flips corners on the bigger cubes BLD before I have solved the centers.

    Nice alg though, I will definitely try to learn it for 3x3. If you have any ideas on how to make it supercube friendly that would be neat for bigger cubes!

    Chris

  4. #14

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    This is supercube friendly:

    R U' L' U u R2 u' R2 U2 L U' R U'

  5. #15
    Member Joël's Avatar
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    Quote Originally Posted by cmhardw View Post
    Hey Joël, that is a nice alg. How did you find it? The reason I ask is that I am curious if there is a maybe slightly less optimal version of it that is also supercube friendly, since I would need something that flips corners on the bigger cubes BLD before I have solved the centers.

    Nice alg though, I will definitely try to learn it for 3x3. If you have any ideas on how to make it supercube friendly that would be neat for bigger cubes!

    Chris
    I am glad you like it. I found it with Acube . No idea how to make it supercube friendly... Sorry

    Johannes' alg is optimal btw.. Not sure if you'd like those u moves on a 4x4, though...
    Last edited by Joël; 10-18-2007 at 01:49 PM.
    F RUR'U' F' is a Y-perm!

  6. #16
    Member Joël's Avatar
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    Chris,

    Since you asked for a supercube friendly alg for this case, I spent some time searching for an algorithm, and this is what I could find after playing around with the RU'R'U move for a while:

    (F' U' F2 R' F' R2 U' R' U2)* 2

    18 moves.. same as the other alg. Maybe not the fastest alg... But it works .

    Edit: It's executes pretty nicely on a 3x3, actually.. Sub3 after a few tries .
    Edit2: In case you wonder how I found this, I basically used RU'R'U repeatedly, putting cuberotations between them: (RU'R'U xy) * 6. Then I rewrote it without the cube rotations.
    Last edited by Joël; 10-18-2007 at 03:21 PM.
    F RUR'U' F' is a Y-perm!

  7. #17
    chang shelley's Avatar
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    One I discovered while messing around with COLL:

    B (R U R' U')x3 B' (1 5)(2 6)

    Can be also used for (4 8)(2 6) if you switch B and B'

  8. #18
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    Great alg Shelly, much easier to setup than E-perm. Thanks.

  9. #19
    Member Joël's Avatar
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    Ok.. I am pretty sure everybody will like this alg:

    ((R U R' U)(R U R' U2)) * 2
    F RUR'U' F' is a Y-perm!

  10. #20
    Super-Duper Moderator Lucas Garron's Avatar
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    Quote Originally Posted by Joël View Post
    Ok.. I am pretty sure everybody will like this alg:
    ((R U R' U)(R U R' U2)) * 2
    There's a nice one?

    These were the best I could come up with...


    This will make BLD so much more fun.
    Last edited by Lucas Garron; 10-22-2007 at 05:57 PM. Reason: Fixed links.

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