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Thread: Square-1 help needed!

  1. #1

    Default Square-1 help needed!

    I have a square one that i just bought and I'm now placing the edges on the right layers.. but the problem is 1. I dont know what the default face would be and 2. I used cube zone (http://www.cubezone.be/square1step3.html) but I would get stuck because it would say like for the first one it's algorithm (0,-1) / (-3,0) / (4,1) / (-4,-1) / (3,0) / (0,-1) but on the (4,1) I would end up in the middle of a large corner piece and i can't do the right 180 degree turn. If you could point me to a better guide or help me with it that would be amazing! thank you!

  2. #2
    Member ben1996123's Avatar
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    Are you holding the cube with the line on the middle layer on the left of the F face?

    Edit: this line must be on the left of the F face, not the right.

    Spoiler:
    Last edited by ben1996123; 06-20-2012 at 02:28 PM.
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    What he said is right, but if you need a video here is one.
    3x3x3(I use CFOP, but experimenting with ZZ) - PB: 14.53s / NL: 16.57s / AO5: 21.43s / AO12 23.45s

  4. #4

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    Quote Originally Posted by ben1996123 View Post
    Are you holding the cube with the line on the middle layer on the left of the F face?

    Edit: this line must be on the left of the F face, not the right.

    Spoiler:
    Oh thanks I didn't know that and now I will try that

    Edit: It still doesn't work when I try (0,-1) / (1,4) / (-1,-4) / (-3,0) / (4,1) / (-1,0) any help with that?

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    Member vcuber13's Avatar
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    the alg works
    Official 3x3 Personal Bests: 11.72, 13.88
    Official Square-1 Personal Bests: 13.15 NR, 15.31

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    Member robosariobo777's Avatar
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    One thing i found with my square one was the position of the middle bars. It varies between cubes wether the big bar and small bar were in which positions. Most times i had to off-set the top and bottom layers.
    3x3 pb: 35.7 ... 2x2 pb: 5.54 ...Magic pb: 2.70..Pyraminx pb: 14.09

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    Quote Originally Posted by Rakxar View Post
    Oh thanks I didn't know that and now I will try that

    Edit: It still doesn't work when I try (0,-1) / (1,4) / (-1,-4) / (-3,0) / (4,1) / (-1,0) any help with that?
    It does work. You're probably just doing a move as its negative by accident or something (like (0, 1) instead of (0, -1)).
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    if this is for the case i think it is, just do R2 U': M2
    Official 3x3 Personal Bests: 11.72, 13.88
    Official Square-1 Personal Bests: 13.15 NR, 15.31

  9. #9

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    Quote Originally Posted by ben1996123 View Post
    It does work. You're probably just doing a move as its negative by accident or something (like (0, 1) instead of (0, -1)).
    Nevermind I figure out by the video EVH linked that the top and bottom turn different ways if they are both negative


    edit: Now I have a new problem, I'm in a parity. I've got everything done except two edges that are right next to each other. Does anybody know an algorithm that will fix that?
    Last edited by Sa967St; 06-20-2012 at 06:03 PM. Reason: post merge

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    (UR UF)
    / (-3,0) / (0,3) / (0,-3) / (0,3) / (2,0) / (0,2) / (-2,0) / (4,0) / (0,-2) / (0,2) / (-1,4) / (0,-3) / (0,3)
    [13|27]
    Official 3x3 Personal Bests: 11.72, 13.88
    Official Square-1 Personal Bests: 13.15 NR, 15.31

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