so the dude i was teaching ended up going online and learned lbl. so yeah epic fail.
guess ill just say, if you wanna sub 1 or whatever, ill tell em to learn roux xD
Actually gave me a good laugh. It's so...silly. and he was looking for approval for it too >_> silly silly matt and silly silly MBR. I have nightmares thanks to them.
On another note. I taught my friend recently how to Roux and he's picking it up rather fast. Within 1 hour of me explaining, he knew how to do LSE, still blocks could use some work. for corners I just showed him niklas and sune.
explain to me niklas for me please?
Niklas as i presume you know is [R, U'L'U]. You use it to permute the corners by AUFing the correct corner in the UFL spot, repeat Niklas untill the URF piece is placed. If there is corner parity in the back, do y'[R,U'L'U] U and it's fixed. Then use sunes to orient the correctly permuted corners(because sune does not create parity). A shortcut you can teach to new cubers is to also use [U'L'U, R].
i have no idea of thsi method,but as soon as i finish my full PLL and master CFOP a bit,i'm planning to leant this method,so any kind of guideor tutorial would be appreciated. +)
Thislethweite is good. Can reach sub20 when all planets in Milky way form a single line. LOL
Roux is great. But beginners do not think of the "edges" and "corners", they see only stickers and use semi-random moves to get the pieces to the place where they want. Introducing to them a concept of slices would be a massive task (or am I wrong?). LBL's moto "solve one-by-one piece at the time" is easy for the beginner, so they can progress slowly and come to the solved cube, and Roux... 0_0
What about showing Human to a beginner? Pure math, and step-by-step solution, like lbl.
The only "hard" parts in HTA are the "EO" and "fixing bad edges" steps.
But as HTA starts with the EO step I think it will be very hard to teach to an absolute beginner.
Bookmarks