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Thread: The Solve Critique Thread

  1. #21

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    from waht i see, it looks like you do normal CFOP

    my opinion from seeing that solve is you seem to take a bit of time to recognize the next F2L pair you're gonna do, which seems like the bulk of the time you can shave off your solve. For that i guess it's just a lot of playing around with the cube and practice to help with that.
    when i was learning one good thing i read that was good was that after my cross, i would stop and look for the f2l pair i would do, then i would do my normal pair, and before i inserted it, i would stop and then look for the next pair i would do, and then insert the current one and pair the next one, and repeat until i was done with F2L. I found that helped me a lot in getting the idea of lookahead while i solved, and it also helped bring around the idea that slower actually makes faster sometimes when you do F2L, since it reduces the pauses you often make while you search for the next pair.

    just my thoughts , good luck
    ZZ-solver now =D, get dem ZZ solves down yo~ you should too =D you know you want to :3
    PB 1/5/12/100 13.55/16.83/18.50/19.83 cubing too hard QQ 4/7 LOLOLOLOLOL

  2. #22
    Member cubingawsumness's Avatar
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    Quote Originally Posted by Noahaha View Post
    He was talking to me. I turn too fast.
    ooooooh. hehe. sorry.

    aznanimedude- I think that I've heard that somewhere, or some variant of practicing lookahead. That's definitely something that I need to work on, huh. Thanks for you advice!
    Last edited by cubingawsumness; 05-15-2012 at 04:19 PM.
    3x3: Now using ZZ. Since 12/3/12. 1/3/5/12/100: 9.96/12.42/13.32/14.18/15.12
    My thoughts are stars I can't fathom into constellations. ~DFTBA~

  3. #23

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    it's nothing new, ahaha the tips i gave you are the ones i need doing myself anyway :P, but yeah when i read that i thought it was a really good idea of how you should be approaching lookahead
    ZZ-solver now =D, get dem ZZ solves down yo~ you should too =D you know you want to :3
    PB 1/5/12/100 13.55/16.83/18.50/19.83 cubing too hard QQ 4/7 LOLOLOLOLOL

  4. #24

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    Thanks aznanimedude!

    I will try that and possibly post a video some time in the near future.

    Another thing I have been working on is inserting the F2L pairs without turning the cube.

    By the way, what does CFOP stand for? I see it all the time.

    -Hunter

    Edit - If that was 43 seconds...that's my new 3x3 PB!!
    Last edited by Hunter; 05-15-2012 at 04:39 PM.
    3x3 = 0:15.37 ------- 4x4 = 1:15.60 ------- 5x5 = 2:38 ------- 7x7 = 8:16
    "No method makes you cool, but Cfop makes you uncool." - applemobile

  5. #25
    Member BlueDevil's Avatar
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    Quote Originally Posted by Hunter View Post
    By the way, what does CFOP stand for? I see it all the time.
    Cross
    F2L
    OLL
    PLL

  6. #26

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    Thanks!
    3x3 = 0:15.37 ------- 4x4 = 1:15.60 ------- 5x5 = 2:38 ------- 7x7 = 8:16
    "No method makes you cool, but Cfop makes you uncool." - applemobile

  7. #27

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    Me again.

    This time, I brought my 4x4.

    Just after I solved the centers I got all screwed up on some of the first edge pieces.

    Other than that, it was an OK solve and I would love any feedback that you guys might have.



    Thank you, again,
    Hunter

    3x3 = 0:15.37 ------- 4x4 = 1:15.60 ------- 5x5 = 2:38 ------- 7x7 = 8:16
    "No method makes you cool, but Cfop makes you uncool." - applemobile

  8. #28
    blind Noahaha's Avatar
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    Quote Originally Posted by Hunter View Post
    Me again.

    This time, I brought my 4x4.

    Just after I solved the centers I got all screwed up on some of the first edge pieces.

    Other than that, it was an OK solve and I would love any feedback that you guys might have.



    Thank you, again,
    Hunter

    video:
    Loosen your cube and don't make a video with an alg sheet in it =P.

    Centers can be really automatic and it's not hard to do them under 25 seconds. Never do a slice move during centers, just stick to wide turns. Also, the tightness of your cube is killing you. There are very few places that a center piece can be so it's easy to get lookahead for centers.

    For edges try to do less cube rotations and learn to pair up 2, 4 or even 6 edges at a time using the E-slice. It's good to have a very structured system for edges. I personally use 6-4-2.

    Overall, you just need to eliminate pauses and you can be sub 2 in no time.
    Last edited by Sa967St; 05-18-2012 at 02:07 AM. Reason: spoiler tag
    I learned BLD once, but I only really use it as a party trick.
    BLD TUTORIALS +3-Style! PBs:24.48/26.70 (video)/30.57 mo3/30.57 avg5/32.99 avg12/33.36 Official/55.02 OH BLD/3:11.90 4BLD

  9. #29

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    Can you loosen a LanLan?
    3x3 = 0:15.37 ------- 4x4 = 1:15.60 ------- 5x5 = 2:38 ------- 7x7 = 8:16
    "No method makes you cool, but Cfop makes you uncool." - applemobile

  10. #30
    blind Noahaha's Avatar
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    Quote Originally Posted by Hunter View Post
    Can you loosen a LanLan?
    Just check for screws.
    I learned BLD once, but I only really use it as a party trick.
    BLD TUTORIALS +3-Style! PBs:24.48/26.70 (video)/30.57 mo3/30.57 avg5/32.99 avg12/33.36 Official/55.02 OH BLD/3:11.90 4BLD

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