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Thread: Developing a better LL system

  1. #11

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    Sounds like an good alternative to OLL&PLL, may consider switching to it when the algs are generated =)
    But, are you intending to generate various gens of algs or just one?
    Read more, post less.

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    Colourful Kirjava's Avatar
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    Quote Originally Posted by Genesis View Post
    Sounds like an good alternative to OLL&PLL, may consider switching to it when the algs are generated =)
    But, are you intending to generate various gens of algs or just one?
    People seem to have trouble understanding exactly what this system entails. That's understandable because it isn't straightforward - it should become clear when the learnable version is complete.

    Algorithms don't need to be generated.

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    Not exactly true.. you need to generate the combinations :/
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    Quote Originally Posted by joey View Post
    Not exactly true.. you need to generate the combinations :/
    True, but this is an automated task, and is entirely different from generating a set of algorithms for any other system.

    The actually difficult task that needs to be done is the organisation.

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    I'm really looking forward to see how this method will performs.

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    Quote Originally Posted by Kirjava View Post
    The actually difficult task that needs to be done is the organisation.
    I put my trust in you.
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    Quote Originally Posted by Kirjava View Post
    Yeah! Further organisation will have to be done though before this is accessable for the common speedcuber.
    As I'm definitely not a common speedcuber I expect to be granted early acces

    How about making the "cross-check program" (for lack of a better name...) accessable so people can input their own alg sets?
    Not perse with the goal of finding combinations that cover full LL but perhaps there are some nice cases comparable to "FRUR'U'F' then Sune where you can use two short algs to solve LL.

    Think of it as the speedsolving equivalent of the list with "LL cases up to 10 moves "used by some of the hardcore FMC -ers.

    Ehm?
    "FRUR'U'F' then Sune. This doesn't appear in any other system.
    Strange, this combination occasionally solves my LL when I"m CFOP-ing????
    [23:23] <+Kirjava> it's hard to do what I do if you're not ****ing insane
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    So, if I'm understanding right, first alg will make whole LL easier(but won't do all orientation or permutation), so it will be quickly finished by another easy alg? If it's true, it's very interesting, I've never thought about something like this before

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    Quote Originally Posted by Cubenovice View Post
    Strange, this combination occasionally solves my LL when I"m CFOP-ing????
    I'm under the impression that his point is that there isn't a system out there where those two algs solve a specific LL case that you learn from said system. The difference here is that you can have the same OLL with a different CP where you would still do F R U R' U' F' which gives you a Sune, which then gives you a totally different PLL. In his system, if you had the same OLL with a different CP, you wouldn't do the same 2 alg combination to solve the LL case, whereas you still would (and then have to do PLL).
    Let's go play dragon slayerrr *snort*! 01:34:19

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    Reduction LL? Sounds promising. I'm looking forward to it in its completed form.
    1/5/12/100|Mega: 42.27/50.79/53.57/58.02| Giga: 11:28.28
    Minxes forever<3 | 3x3: 6.83/10.65/12.01/13.97

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