View Poll Results: What Should I Learn Before I Stop Learning?

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  • RLS or a Subset of it Like UB, UL and WV

    23 30.67%
  • Full COLL

    41 54.67%
  • More OLLCP

    25 33.33%
  • Block Building for X-Cross / XX-Cross

    50 66.67%
  • ZZLL

    13 17.33%
  • ZBLS

    12 16.00%
  • ZBLL for H case

    13 17.33%
  • R-OLL for All OLL Cases

    11 14.67%
  • How to Avoid ENVY PLL's with R-OLL / Diff OLL

    14 18.67%
  • Other Things Like CPLS, ZZ-Blah, 270, SuneLS

    14 18.67%
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Thread: (POLL) What Should I Learn Before I Stop Learning?

  1. #11
    Member jskyler91's Avatar
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    Quote Originally Posted by A Leman View Post
    You said you already use coll for H and Pi which means you would already look at the hyperorientation every time to force epll.when you get the right corner case you would just use zbll instead of the coll you see.And since they are 2gen and some are a sune combos, your fingers will still do them quickly.
    Ah, so this is for particular corner permutation cases and so then I would just, when I got that case, use full ZBLL, I see, that sounds much better, which ones is it for Pi and H?

  2. #12
    Member Ickathu's Avatar
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    Isn't COLL a subset of OLLCP?
    I keep forgetting to learn R-OLL... :/

    R-OLL is knowing what OLL algs do to permutation of pieces, right?
    "A mathematician, like a painter or poet, is a maker of patterns." ~G. H. Hardy
    Pyra PBs (1/3/5/12/100): 2.13, 4.08, 4.42, 5.23, 5.91

  3. #13
    Member jskyler91's Avatar
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    Quote Originally Posted by Ickathu View Post
    Isn't COLL a subset of OLLCP?
    I keep forgetting to learn R-OLL... :/

    R-OLL is knowing what OLL algs do to permutation of pieces, right?
    Basically, it allows you to know which corner permutation case you will have and if you use it how I plan it will allow you to avoid ENVY cases completely. This with 2 side PLL means excellent PLL Recog and speed.

  4. #14
    Member Ickathu's Avatar
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    Quote Originally Posted by jskyler91 View Post
    Basically, it allows you to know which corner permutation case you will have and if you use it how I plan it will allow you to avoid ENVY cases completely. This with 2 side PLL means excellent PLL Recog and speed.
    You don't like Y-perms?!?! What's wrong with you?!

    Oh, and thanks
    "A mathematician, like a painter or poet, is a maker of patterns." ~G. H. Hardy
    Pyra PBs (1/3/5/12/100): 2.13, 4.08, 4.42, 5.23, 5.91

  5. #15
    Member A Leman's Avatar
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    Quote Originally Posted by jskyler91 View Post
    Ah, so this is for particular corner permutation cases and so then I would just, when I got that case, use full ZBLL, I see, that sounds much better, which ones is it for Pi and H?
    These are the algs I use(there is a slight chance the pictures won't match the case because I did not check)

    2GLL H CASES.doc
    2GLL PI CASES 2.doc

    I hate Y perms
    "A good solve is a work of art that people can look at and be affected in as many ways they're capable of understanding."

  6. #16
    Member jskyler91's Avatar
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    Quote Originally Posted by A Leman View Post
    These are the algs I use(there is a slight chance the pictures won't match the case because I did not check)

    2GLL H CASES.doc
    2GLL PI CASES 2.doc

    I hate Y perms
    Thanks
    Quote Originally Posted by Ickathu View Post
    You don't like Y-perms?!?! What's wrong with you?!

    Oh, and thanks
    I don't mind y perms or even E perms, but N and V are two of my worst algs and I would love to never have to do them. Also, Y perms are ok like sub 1.3 in general, but other algs are faster so I would gladly take them over ENVY.

  7. #17
    Colourful Kirjava's Avatar
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    voted for everything

    never stop learning

  8. #18
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    Quote Originally Posted by Kirjava View Post
    voted for everything

    never stop learning
    I wont, but I also know that I have limits and if I have too much info in my head then I will likely be slowed down.

    EDIT: This thread is mainly to see what people think I should learn before i start Speeding up everything.
    Last edited by jskyler91; 04-12-2012 at 01:57 PM.

  9. #19
    Member PandaCuber's Avatar
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    I voted for Blockbuilding xcross.

    I think you shouldnt switch to another method, I just think you should take concepts from other methods and apply them to CFOP.
    So take a petrus block and apply it to your cross (xcross)
    Play with roux and figure out how to recognize cmll faster (coll help) Roux also helps with no re-grip. Sure you could do longer F2l algs, but whatever.

    Another thing you could work on is learning more PLLs. Im sure if you knew atleast 2 algs for each pll, execution would be a lot faster. Like elimination of U2s and such.

    If you want to be fast, you have to make your eyes faster. Lookahead > TPS. No pauses + High TPS = Greatness.

    To resume what I said : Learn other methods, because they will give you another perspective of the cube. I not saying make Roux/Petrus your main method, but instead learn how to use them to your advantage.
    Roux<3 // Learn Roux? // Roux Database // OBLBL<3

  10. #20
    Member jskyler91's Avatar
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    Quote Originally Posted by PandaCuber View Post
    I voted for Blockbuilding xcross.

    I think you shouldnt switch to another method, I just think you should take concepts from other methods and apply them to CFOP.
    So take a petrus block and apply it to your cross (xcross)
    Play with roux and figure out how to recognize cmll faster (coll help) Roux also helps with no re-grip. Sure you could do longer F2l algs, but whatever.

    Another thing you could work on is learning more PLLs. Im sure if you knew atleast 2 algs for each pll, execution would be a lot faster. Like elimination of U2s and such.

    If you want to be fast, you have to make your eyes faster. Lookahead > TPS. No pauses + High TPS = Greatness.

    To resume what I said : Learn other methods, because they will give you another perspective of the cube. I not saying make Roux/Petrus your main method, but instead learn how to use them to your advantage.
    Thanks for the tips, although I already said that I do PLLS from multiple angles and some x-cross, but I agree I should do more. You guys can vote for more than one things BTW, so vote for everything that you think I should work on.

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