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Which side do you so your 2 side PLL recognition on?

Which side do you do your 2 sided PLL recognition on?


  • Total voters
    28

jskyler91

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Well since it's only physically possible to see 3 faces at a time, I always think of the far left one as F and the far right one as R. Whenever I do L moves I don't actually see the L face.

How much have you experimented with L/F over F/R? It seems weird to me to be able to alternate between them, but I guess it could be done.

Ah, I define the left as the left side and the right as the right side. What I am saying is that the right side is often in motion more and therefore it is harder to see that side properly, whereas the left side is often moving less and therefore you can predict the PLL better there. If you are a lefty then this would probably be reversed.
 

Quadrescence

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The title says it all, I am curious which side those of you who do 2 side PLL recognition do their recognizing on.

I cannot make up my mind on which is best. It seems to me that the most physically comfortable side to do this on (assuming you use right handed algs) is the right side as the cube is often already slightly twisted that way during your OLL, however, while this may be comfortable I don't think this is the best way to do your 2 side recog because the R and U faces are almost always in motion during OLL and therefore your ability to look ahead into PLL is diminished. On the other hand, while looking on the left side will provide better lookahead in general, it is also very awkward and makes performing your OLL's harder. I am curious what other peoples' opinions on this are or if they have really thought about this at all. Thanks.

neither is best because of symmetry; it is not an opinion
 

jskyler91

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neither is best because of symmetry; it is not an opinion

Sorry, but I think you missed my long post on the second page, I am talking about this interms of actual execution, not in terms of symmetry, technically both sides are the same, but since we move the left side less (if your right handed) it is actually easier to look ahead on that side.
 

Quadrescence

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Sorry, but I think you missed my long post on the second page, I am talking about this interms of actual execution, not in terms of symmetry, technically both sides are the same, but since we move the left side less (if your right handed) it is actually easier to look ahead on that side.

i thought cubers were supposed to take full advantage of both hands, in order to perform optimal execution
 

jskyler91

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i thought cubers were supposed to take full advantage of both hands, in order to perform optimal execution


Maybe during F2L (although most don't), but during PLL, most people use very fixed algs which favor their hand dominance. If people use left and right hand algs all the time then my argument would be null, but in general this is not the case.
 
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Jostle

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Easier yes, but not better, the whole point here is to create a system that maximizes look ahead into PLL.

Is there something that I'm not understanding here? How would the side that you recog on affect the cases that you can get, or even throw you off?
 

jskyler91

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Is there something that I'm not understanding here? How would the side that you recog on affect the cases that you can get, or even throw you off?

It wouldn't, it would simply affect how well you could predict what was coming. This is all to help eliminate the pause between OLL and PLL. Very simple idea, but most of us don't do this and I was just letting the forum know about it in case they didn't (which apparently they don't)
 

Godmil

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Oh I get it now, so you're interested in which view at the end of OLL gives the most undisturbed view of the LL sides. I'd have to conclude that it should be evaluated on a case by case bases, maybe there is a preferred side for each OLL.
 

JK

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After reading this, I think maybe looking L side to recognize PLL is better than R side.
I've dicided to practise recognizing PLLs on L side.
 
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