M2:
DF>UB: M2
DF>FU: D M’ U R2 U’ M U R2 U’ D’ M2
DF>UF: U2 M' U2 M'
DF>BU: x' U' R U x U R2 U' (M2) U R2 U' x' U' R' U x
DF>FL: U' L' U (M2) U' L U
DF>LB: x' L' U L U' (M2) U L' U' L x
DF>LF: x' U L2 U' (M2) U L2 U' x
DF>BR: U R' U' (M2) U R U'
DF>FR: U R U' (M2) U R' U'
DF>RB: x' R U' R' U (M2) U' R U R' x
Flip UR: F2 (R' U2 R2 U R' U' R' U2 Rw U R U' Rw') F2
TuRBo:
UF>BU>DB: x' U' L R' x (U' R U R' U' M' U R U' Rw' U) x' R L' U x
UF>FR>RB: R Bw (U' Rw U R' U' M U R U' R' U) Bw' R'
UF>RF>LF: R L' (M U' M' U2 M U' M') L R'
UF>BL>FL: L' Bw' (M U M' U2 M U M') Bw L
Flip UR: R' U2 R2 U R' U' R' U2 Rw U R U' Rw'
3style:
UF>BU>DB: x' U' Rw R' (U' R U R' U' M' U R U' Rw' U) R Rw' U x - This is one of my least favourite cases. If anyone has something they think is faster, please share.
UF>FR>RB: R U' R' E' R U R' E
UF>RF>LF: x U2 (R2 U R U R' U' R' U' R' U R') U2 x'
UF>BL>FL: x' U' M' U L2 U' M U L2 x
Flip UR: R' U2 R2 U R' U' R' U2 Rw U R U' Rw'
Last edited by Zane_C; 02-19-2012 at 02:43 AM.
Method: M2 with some extra stuff
Scramble in WG
x2
F E R U R' E' R U' R' F' M2
U2 M' U2 M'
U R U' M2 U R2 U' M2 U R U'
B2 R2 B M2 B' R2 B M2 B
U' L' U M2 U' L2 U M2 U' L' U
x2 y Rw U R' U' Rw' U2 R U R U' R2 U2 R
x' U2 M' U2 M x
z M2 U2 M2 U2 z'
flip UF-UB
U' flip UB DB U
flip RB LB
when I spot certain patterns, I try to execute them together in some way.
I scrambled in my solving orientation. Solved 3style.
Flip UR: U x M' U M' U M' U M' U2 M' U M' U M' U M' x' U'
DF>UB>BD: x' F U R U' M U R' U' M' F' x
DF>UF>BU: y' R2 U' M' U R2 U' M U y
DF>FR>RB: z' U' R U M U' R' U M' z
DF>RF>LB: z' M' U R U' M2 U R' U' M' z
DF>LF>BL: z M' U' L' U M U' L U z'
I'm not sure if you'll find this faster but this is what I would do:
y U2 R2 U' M' U R2 U' M U' y'
Last edited by Brest; 02-19-2012 at 03:25 PM. Reason: post merge
R2 E2 R2 E2
y x' R S R F2 R' S' R F2 R2
flip four edges
Last edited by reThinking the Cube; 02-19-2012 at 05:24 PM.
BH:
x' y [L2, U' M U] y' x
z [U' R' U, M] z'
x y' [U L2 U', M] y x'
x [R2, U M2 U'] x'
x' r R U R' U' r' U2 R U R U' R2 U2 (x)
Because this was a very easy edge case, I didn't need to memo and did the following
y2
R2 E2 R2 E2
D U R2 U' M' U R2 U' M D'
X' D' L' (M U')*4 L D
Also for Zane
I like x' D M' U R2 U' M U R2 U' D' xUF>BU>DB: x' U' Rw R' (U' R U R' U' M' U R U' Rw' U) R Rw' U x - This is one of my least favorite cases. If anyone has something they think is faster, please share.
You probably already know this alg, but rotations can make everyone lose some good algorithms
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