I was playing with "jflySim" recently and I don't know if it's only on my machine but for any size bigger than 3x3x3, it is really slow.
So I took the decision to write my own simulator.
Here it is.
Short list of features :
- Runs under Windows XP (I don't know for Seven or other Windows versions).
- Simulate any cube size from 2x2x2 to 50x50x50.
- Everything is keyboard controlable, shortcuts for turns are (nearly) the same than in "jflySim" or "higames.net". With a few more.
- 15s inspection time.
- Full history of turns, so you have undo/redo for the whole solution.
- Replay mode.
- Solver for any cube size (from Ken Silverman and Ben Jos Walbeehm), pushes the solution to the history.
- Load/Save any cube state (with history).
- Pause solve (turns all colors to white to prevent cheating).
- Two ways to scramble the cube : randomly or paste from clipboard.
- Adjustable gap between facelets. Facelet outlining ( can be disabled).
- Possibility to change view using the mouse.
I used C++/OpenGL to make it. And I also used SFML library for conveniance (mouse + keyboard inputs, etc...).
You will also probably need to have Microsoft redistributable c++ 2008 libraries installed. You can find them here :
IMPORTANT : I have an AZERTY keyboard, so you might have some problem using keys like A/Q, M/?, etc if you are using a QWERTY one. All you have to do is to press
the SHIFT and ALT key once together. It will toggle your keyboard between QWERTY and AZERTY, so the problem disappears.
Here is the link to download it :
The zip includes a little "readme.txt" with minimal instructions (basically press F12 in the software to learn how to use it).