Touche - but conjugates and commutators are especially good to learn.
Touche - but conjugates and commutators are especially good to learn.
Just wanted to open a sort of discussion on this method. I mean if i'm going to be taking 2 weeks of learning petrus and roux, might as well add another one to see how Heise is, right?
I don't know anybody who uses this method, and theres only like 3 youtube vids I can find of people actually using it.
I would still be curious to see what you all think about it, if it has potential, and if it is worth learning.
Regardless I will be learning it after Roux's week so, two weeks from now I will look at it. I also be learning it for the sake of fewest move solves, I like doing fewest move solves and apparently this is the way to go for that.
So what do you all think about the Heise Method?
-Smartyy!
I'm pretty awful at the Heise method, but I do know that every time I spend about an hour trying to do Heise solves and THEN try a fewest moves solve, I wind up getting a really good solve (even though I don't use Heise for the solve). It seems like doing Heise helps you understand the cube better (well, perhaps I should say it seems like it helps ME understand the cube better - not sure it has that effect on other people).
I've been practicing doing Heise of and on for a little while, and it's hard to get good with it. So far I'm averaging at about 1:50-1:30 with Heise, but it has changed my perspective dealing with the rubik's cube. This has helped me learn more about how the rubik's cube works, and solving the cube is much more fun when you know what you're doing.
Ummm... What are your guys controls for big cubes like 4x4x4 and up ( I mostly want 4x4x4) also if anyone is kind enough *winks cutely* can you give me your PLL's for...
N's, V, A's and thats it.. thanks![]()
4x4x4, I use standard controls, with 6 for u2 (parity), 5x5x5 standard.
AQTM-optimal are the regular PLLs. No good V, though.
I have been using the Ryan Heise method for several months now with times in the 30's to 40's. His site describes a different (more advanced) approach to solving the last 5 edges and 2 corners called the "two pairs" approach. The link to his description is here:
http://www.ryanheise.com/cube/two_pairs.html
Has anyone else figured this out? His method is advanced, and it's hard to find people that use it.
Heise for speed=eh not so good
Heise for FM = very good![]()
Well, I've been using it for FM mostly. But I'd sure like to learn two pairs..
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