1. @chrissyD, I'm trying to reconstruct some solves where I don't have the scramble, I use cube explorer but you can never see the green face during the solve, what do I do? Cube explorer just tells me that "The definition of the facelet colors are incomplete!"

2. Originally Posted by jla
@chrissyD, I'm trying to reconstruct some solves where I don't have the scramble, I use cube explorer but you can never see the green face during the solve, what do I do? Cube explorer just tells me that "The definition of the facelet colors are incomplete!"
reconstruct the solve anyways. Then after the cross or a few moves press the apply move buttons on CE to match your reconstruction. this might reveal a few hidden colors you didn't see before. Another way is to do the whole reconstruction without the scramble and set alg.garron to solver instead of generator. alg.garron will reverse the reconstruction and show you the cube before the solve started. Only downside to this is the reconstruction has to be right. I'm not great at explaining these things so if you're still stuck then I could make a video on how to do it but I'm not sure when I can do that.

3. Originally Posted by jla
@chrissyD, I'm trying to reconstruct some solves where I don't have the scramble, I use cube explorer but you can never see the green face during the solve, what do I do? Cube explorer just tells me that "The definition of the facelet colors are incomplete!"
For me, Cube Explorer fills in some of the stickers automatically when it can be worked out.

4. Originally Posted by chrissyD
Looks good so far. I was thinking the times column should be narrowed down to just things like cross+1 and F2l as a whole since I've never gotten the time for each individual F2l. Also I think the stats could go in a separate box just like they are in our reconstructions.
This is part of the problem with having it variable for all methods
I guess I'll make one for CFOP and one for Roux (maybe other methods further on)

5. I think that if it was integrated into alg.garron, then that would be really useful. You could have the reconstruction AND the TPS all copied from that little box. Consider PMing this to Lucas to see what he can do with it.

6. Originally Posted by chrissyD
reconstruct the solve anyways. Then after the cross or a few moves press the apply move buttons on CE to match your reconstruction. this might reveal a few hidden colors you didn't see before. Another way is to do the whole reconstruction without the scramble and set alg.garron to solver instead of generator. alg.garron will reverse the reconstruction and show you the cube before the solve started. Only downside to this is the reconstruction has to be right. I'm not great at explaining these things so if you're still stuck then I could make a video on how to do it but I'm not sure when I can do that.
This was crystal clear, thank you for the explanation. Might be back later tonight though, if I encounter any problems....

7. Originally Posted by jla
This was crystal clear, thank you for the explanation. Might be back later tonight though, if I encounter any problems....
No probs

I think this thread needs a some reconstructions now

Chris Dickson (Me) 13.65 Ao12

Video:
Solve 1 13.00:
Scramble: R2 U2 F2 D' F2 R2 D2 U F2 L B U2 L2 R' B' D' F' R2 D' U

z2 // Inspection
D R' B' R2 U' F L F // Cross
R' U' R U2 R' U R // F2L 1
U y' R' U R U' R' U' R // F2L 2
R U2 U' R' y' R' U R2 U R' // F2L 3
U2' R' U R // F2L 4
U' R U R' U R U2 R' // OLL
R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R U // PLL
View at alg.garron.us

Code:
```Step	Time	HTM	HTPS	ETM	ETPS
Total	13	63	4.85	65	5
Cross+1	3.65	15	4.11	15	4.11
F2L	8.79	36	4.1	38	4.32
LL	4.21	27	6.41	27	6.41

%	Time	HTM	ETM
F2L	68	57	58
LL	32	43	42```
Solve 2 12.15:
Scramble: B2 D' L2 U B2 D' L2 B2 D' B2 U' F R B2 U L' D' B' L' F' L

z2 y // Inspection
R U F2 D F D // Cross
U' y R' U R // F2L 1
U2' R U R' U' R U R' U' R U R' // F2L 2
y' U' R U' R' U R U R' // F2L 3
y' U2' R U' R' U2 y' R' U' R // F2L 4
U2 R U2 R' U2 R' F R F' // OLL
y' R U' R U R U R U' R' U' R2 // PLL
View at alg.garron.us

Code:
```Step	Time	HTM	HTPS	ETM	ETPS
Total	12.15	58	4.77	63	5.19
Cross+1	3.28	10	3.05	11	3.35
F2L	7.76	38	4.9	42	5.41
LL	4.39	20	4.56	21	4.78

%	Time	HTM	ETM
F2L	64	66	67
LL	36	34	33```
Solve 3 12.78:
Scramble: B L2 U2 L2 B R2 U2 F L2 D2 B D' F2 D R B' L R' U' F' L

x2 // Inspection
R2 U2' F R' y' r U' r' // Cross
U L' U' L U y' L U L' // F2L 1
U R U' R' y' U' R U2 R' U R U' R' // F2L 2
y U' R' F R F' U R U R' // F2L 3
U' R' U R U' y R U R' // F2L 4
U2 F R U R' U' F' // OLL
R' U' R y R2 u R' U R U' R u' R2 // PLL
View at alg.garron.us

Code:
```Step	Time	HTM	HTPS	ETM	ETPS
Total	12.78	63	4.93	69	5.4
Cross+1	4.26	15	3.52	17	3.99
F2L	8.43	44	5.22	49	5.81
LL	4.35	19	4.37	20	4.6

%	Time	HTM	ETM
F2L	66	70	71
LL	34	30	29```
Solve 4 (12.3):
Scramble: R2 F2 D2 L' F2 L U2 L' R2 F2 U2 F' U' R2 B U2 R F U2 F'

x2 // Inspection
R' F R D2' // Cross
U' y U' R U' R' y U R U' R' // F2L 1
y R' U R U' y R U R' // F2L 2
U2 R' U R // F2L 3
y' U' R U R' // F2L 4
r' U2 R U R' U r // OLL
U' y R2 u R' U R' U' R u' R2 y L' U L // PLL
View at alg.garron.us

Code:
```Step	Time	HTM	HTPS	ETM	ETPS
Total	12.03	48	3.99	55	4.57
Cross+1	2.03	13	6.4	15	7.39
F2L	6.08	28	4.61	33	5.43
LL	5.95	20	3.36	22	3.7

%	Time	HTM	ETM
F2L	51	58	60
LL	49	42	40```
Solve 5 (15.04):
Scramble: D2 U2 F2 D2 F D2 F' R2 B U2 B' U B2 R' U2 L B2 U' L2 B2

x2 // Inspection
R D L' F2 // Cross
y' R U' R' U' R U R' U' y' R U' R' // F2L 1
y2' U2 L' U' L U y' L U L' // F2L 2
U2' R' U R U2' R' U2 R U' R' U R // F2L 3
U R U' R' U2 y' R' U' R // F2L 4
U' f U R U' R' U R U' R' f' // EOLL
r U R' U' r' F R F' // COLL
U' R2 u' R U' R U R' u R2 y R U' R' U' // PLL
View at alg.garron.us

Code:
```Step	Time	HTM	HTPS	ETM	ETPS
Total	15.04	76	5.05	82	5.45
Cross+1	2.86	15	5.24	17	5.94
F2L	9.08	43	4.74	48	5.29
LL	5.96	33	5.54	34	5.7

%	Time	HTM	ETM
F2L	60	57	59
LL	40	43	41```
Solve 6 14.88:
Scramble: R2 D L2 D R2 U2 B2 R2 D' U B U F' L2 D2 U' L R' U' R2 U'

z2 y // Inspection
F' R' y U2 R2 y U R2 D // Cross
U2 L' U L // F2L 1
U R' U R U y R U R' U R U' R' // F2L 2
y U R U' R' U2 R U' R' // F2L 3
y U y U' R U' R' y' U R' U' R // F2L 4
U2 f U R U' R' U R U' R' f' // EOLL
U F' r U R' U' r' F R // COLL
U R U R' F' R U R' U' R' F R2 U' R' U' // PLL
View at alg.garron.us

Code:
```Step	Time	HTM	HTPS	ETM	ETPS
Total	14.88	75	5.04	82	5.51
Cross+1	4.52	11	2.43	13	2.88
F2L	9.73	40	4.11	47	4.83
LL	5.15	35	6.8	35	6.8

%	Time	HTM	ETM
F2L	65	53	57
LL	35	47	43```
Solve 7 13.55:
Scramble: L2 U' B2 U2 L2 U' L2 U F2 U F2 R D' B F' U L2 R' D' B2 U

z2 // Inspection
F' U' R2 D2' R' D2'// Cross
y' R' U' R2 U R' // F2L 1
y' R U' R' y' L' U' L // F2L 2
U R U R' U' R' U R U' y L' U L // F2L 3
y' U R' U' R U2 R' U R // F2L 4
R U R' U R U2 R' // OLL
U' R' U2 R U2 R' F R U R' U' R' F' R2' U // PLL
View at alg.garron.us

Code:
```Step	Time	HTM	HTPS	ETM	ETPS
Total	13.55	59	4.35	64	4.72
Cross+1	3.42	11	3.22	12	3.51
F2L	9.42	37	3.93	42	4.46
LL	4.13	22	5.33	22	5.33

%	Time	HTM	ETM
F2L	70	63	66
LL	30	37	34```
Solve 8 13.09:
Scramble: B2 U R2 U2 R2 D L' B' R' L B2 R2 F U2 B L2 F' R2 F2 U2 B'

z2 y // Inspection
F U' r U' x' D' F' // Cross
y' U' R U R' U2 L' U' L // F2L 1
U' R' U' R y U R' U R // F2L 2
y' U' R' U' R U' y R U R' // F2L 3
y' U' R U R' U' r U R' U' M // F2L 4
R' F R F' y U' L' U L // OLL
y' M2' U M2' U M' U2 M2' U2 M' U2 // PLL
View at alg.garron.us

Code:
```Step	Time	HTM	HTPS	ETM	ETPS
Total	13.09	64	4.89	72	5.5
Cross+1	2.99	14	4.68	16	5.35
F2L	7.84	41	5.23	47	5.99
LL	5.25	23	4.38	25	4.76

%	Time	HTM	ETM
F2L	60	64	65
LL	40	36	35```
Solve 9 14.13:
Scramble: L' D' L2 F' R' U2 R2 F R2 F L2 U' B2 D R2 U2 D L2 D2 R2 F2

z2 // Inspection
F' D2 R' F2 y D' R' D // Cross
R' F R F' U2 y' R U R' // F2L 1
y U2 L U L' U2 R' U' R // F2L 2
U L U L' U L U' L' // F2L 3
U U' y U' L' U L U y' R U' R' // F2L 4
R U R' U' R' F R2 U R' U' F' // OLL
U' R U R' U' R' F R2 U' R' U' R U R' F' U' // PLL
View at alg.garron.us

Code:
```Step	Time	HTM	HTPS	ETM	ETPS
Total	14.13	68	4.81	73	5.17
Cross+1	3.79	15	3.96	17	4.49
F2L	9.63	41	4.26	46	4.78
LL	4.5	27	6	27	6

%	Time	HTM	ETM
F2L	68	60	63
LL	32	40	37```
Solve 10 14.54:
Scramble: U B2 D F2 U B2 U2 R2 F2 R2 U' F' U' B' U L' R' F' D L2 R2

z2 // Inspection
R' y' F' R' r U x' D // Cross
U' R' U R y' U' R' U2 R U' R' U R // F2L 1
y' R' F R F' U2 y' R U R' // F2L 2
U' R' U2 R U2 R' U R // F2L 3
y U' R' U R U2 R' U R // F2L 4
U R U2 R2' F R F' U2 R' F R F' // OLL
U R U R' F' R U2 R' U2 R' F R U R U2 R' U' // PLL
View at alg.garron.us

Code:
```Step	Time	HTM	HTPS	ETM	ETPS
Total	14.54	71	4.88	77	5.3
Cross+1	4.85	18	3.71	21	4.33
F2L	9.13	42	4.6	48	5.26
LL	5.41	29	5.36	29	5.36

%	Time	HTM	ETM
F2L	63	59	62
LL	37	41	38```
Solve 11 14.54:
Scramble: B2 R2 D2 L2 D F2 D F2 D B2 U2 L' F R2 U R' B' F D U' F2

z2 y // Inspection
r U R' U2 D' x' D // Cross
R U R' U2 R U' R' // F2L 1
y' R U' R' U2 y' U y' R U' R' // F2L 2
y U2' R U2 R2' U' R // F2L 3
U2' R U R' U2 R U' R' // F2L 4
U R U R' U R' F R F' U2 R' F R F' // OLL
U y l' U R' D2 R U' R' z' R2 U2' // PLL
View at alg.garron.us

Code:
```Step	Time	HTM	HTPS	ETM	ETPS
Total	14.45	59	4.08	66	4.57
Cross+1	3.62	13	3.59	14	3.87
F2L	9.23	35	3.79	41	4.44
LL	5.22	24	4.6	25	4.79

%	Time	HTM	ETM
F2L	64	59	62
LL	36	41	38```
Solve 12 13.91:
Scramble: L' U2 B2 D2 L' D2 U2 L' D2 B2 R' D' U R' D F' D B2 R' B

x2 // Inspection
R' F R D' R2 D' R' // Cross
y y' U y' R U' R' U y' R' U R // F2L 1
y' U R U' R' // F2L 2
U' R' U' R U' y' L U L' // F2L 3
U U' R U2 R' U y' R' U' R // F2L 4
f R U R' U' f' U F R U R' U' F' // OLL
R2 u R' U R' U' R u' R2 y L' U L U // PLL
View at alg.garron.us

Code:
```Step	Time	HTM	HTPS	ETM	ETPS
Total	13.91	62	4.46	70	5.03
Cross+1	3.58	15	4.19	19	5.31
F2L	8.12	36	4.43	43	5.3
LL	5.79	26	4.49	27	4.66

%	Time	HTM	ETM
F2L	58	58	61
LL	42	42	39```
Statistics:
Code:
```Step	Time	HTM	HTPS	ETM	ETPS
Total	13.65	64.2	4.71	70.1	5.13
Cross+1	3.6	13.7	3.93	15.5	4.43
F2L	8.74	38.9	4.49	44.2	5.1
LL	5.02	25.1	5.1	25.9	5.24

%	Time	HTM	ETM
F2L	64	60	62
LL	36	40	38```
12.64 Ao5:
Code:
```Step	Time	HTM	HTPS	ETM	ETPS
Total	12.64	61.33	4.85	65.67	5.2
Cross+1	3.26	14.33	4.29	15.67	4.68
F2L	8.33	39	4.75	42.67	5.38
LL	4.9	22.33	4.82	23.33	5.03

%	Time	HTM	ETM
F2L	63	60	62
LL	37	40	38```

8. Almost done with the CFOP part
http://cubesites.webs.com/rpgcfop.html

Just have to add the percent part of the stats and the forum formatting and it's done! Then ROUX!!!!!

9. Originally Posted by theZcuber
Almost done with the CFOP part
http://cubesites.webs.com/rpgcfop.html

Just have to add the percent part of the stats and the forum formatting and it's done! Then ROUX!!!!!
hurry up for roux I wanna start doing roux reconstructions

10. Done with CFOP. It works so simple, just put in the steps, and time for the 3 splits (C+1, F2L, LL), and it generates the entire post for you, in code and all.

Example reconstruction with RPGCFOP (updated with the exact code produced from it) : http://www.speedsolving.com/forum/sh...l=1#post751719

Next up: RPGROUX...I'll probably start this Monday since I'm going to a concert tomorrow

#### Posting Permissions

• You may not post new threads
• You may not post replies
• You may not post attachments
• You may not edit your posts
•