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Thread: Random Blindfold Cubing Discussion

  1. #401
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    At French Nats we got the following scramble:

    (scramble: F2 R2 D2 L' D2 L' F2 U2 B2 R2 U2 B R D U' L2 B' R' F' U2 R2)

    Would you use reorientation on it or not ? (At the comp I didn't and DNF'd in 1:13; I tried the scramble later with reorientation and got a success in 1:16, no center parity.)

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    Member rubiksarlen's Avatar
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    Center parity?
    BLD PB: ‎40.53
    F2 L2 U L2 R2 D' L2 D F2 U' F2 L' U2 B R' F U2 R2 F2 U' R'

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    Member LarsN's Avatar
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    Just add an M to the scramble and you'll see what center parity is. That is, if you solve the cube in the orientation given by the 4 matching corners.
    Du er nok nysgerrig, hva? Der fik du alligevel spildt et minut på google translate, bare fordi du ikke kan dansk :)

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    So I may have just decided to start learning Square-1 blindfolded once my new Square-1 gets here... (my old one is... dead.)

    Dear god, shoot me now.

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    Super Moderator Mike Hughey's Avatar
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    Quote Originally Posted by megaminxwin View Post
    So I may have just decided to start learning Square-1 blindfolded once my new Square-1 gets here... (my old one is... dead.)


    Let me know if I can be of assistance. If you decide to try my method, I suggest you learn how it works first by memorizing just one case to get to square (I used case EA when I was getting started), learn how to solve a scramble to that shape, and then practice solving from that shape until you can succeed with it.

    Then it's a relatively easy matter to go memorize all the cases - not too hard, it just takes time. It's about the same amount of work as memorizing a 70 cube multi or so, but with the added advantage that you can take as long as you want to memorize. If you think of that as 7 ten-cube multis, it's really not all that much.
    My square-1 BLD method: http://skarrie.se/square1blind/

  6. #406

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    Quote Originally Posted by Mike Hughey View Post


    Let me know if I can be of assistance. If you decide to try my method, I suggest you learn how it works first by memorizing just one case to get to square (I used case EA when I was getting started), learn how to solve a scramble to that shape, and then practice solving from that shape until you can succeed with it.

    Then it's a relatively easy matter to go memorize all the cases - not too hard, it just takes time. It's about the same amount of work as memorizing a 70 cube multi or so, but with the added advantage that you can take as long as you want to memorize. If you think of that as 7 ten-cube multis, it's really not all that much.
    Thanks.

    I can't actually find any other guides for Square-1 blind (read: i am lazy), so yeah, I'll probably be using your guide. It's weird, though, because when reading the method, it's basically all "what is this? what? i don't know AAAAAA" and then I go to bed, and the next morning I wake up, and go "why did i need any help on that at all???" Strange.

    About memorising the cases: yeah, that shouldn't be too hard. I've memorised 300 digits of pi, and that wasn't that hard, and that was ages ago and I can still recall it without any problem, so it shouldn't be that hard. At least, easier than I'm making it out to be. (picture me, just staring at the list for several hours, gawking and whimpering)

    This should be fun! Let's hope it gets here soon.

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    Quote Originally Posted by megaminxwin View Post
    I can't actually find any other guides for Square-1 blind (read: i am lazy)
    Read: there are no other guides. I think you only have two options: either to learn for each shape an optimal alg and a permutation of edges and corners, or to compute them during each solve (that is, speed-blind method).

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    motivated by DrKorbin's thoughts about sq1 bld, I've read Mike's article and was like "OMG". So many cases. 9_9

    So are there any kind of commutators for sq1?
    It is amazing how undeveloped sq1 area is?
    For cube we probably know every algorithm, math trick, commutator, method that can be found, while sq1 has just brain-dead algs.
    Has anyone done serious math research about sq1? God's number, some comms if they exist, parity research...?
    3BLD: slowly getting fast 4BLD: 6:27 [2:55]
    3x3: 7.99 [single] 11.79 [ao5]

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    Super Moderator Mike Hughey's Avatar
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    Direct-solving a square-1 BLD is an interesting idea, but attacking that problem is really hard. The bandaged nature makes normal commutators for direct-solving a pretty challenging thing to work out. I wondered about it for a while, but it just made my brain hurt. So I decided to go the easy way instead.
    My square-1 BLD method: http://skarrie.se/square1blind/

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    I'm seriously regretting making a complete letter pair image list. Hurting me a lot to come up with UB-BU and other cases on the fly....

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