# Thread: One answer BLD question thread blind

1. Originally Posted by Noahaha
Hrmm. I like UF as a buffer for comms, so I'll switch buffers and use turbo as a backup.
Use double buffer!! YEAH!!! \m/

U turns are slightly faster than D turns, and are much more comfortable.
I wouldn't change anything about M2 (maybe add few easy comms) until your times go sub1 constantly, just practice memo and corners, M2 is good enough for sub1.

2. Originally Posted by AbstractAlg
Use double buffer!! YEAH!!! \m/

U turns are slightly faster than D turns, and are much more comfortable.
I wouldn't change anything about M2 (maybe add few easy comms) until your times go sub1 constantly, just practice memo and corners, M2 is good enough for sub1.
Sub-1 is not my ultimate goal =D I think the sooner I switch the better. I'll probably use M2 at least until Dixon. Then I'll go 9 weeks without a comp so that'll be a good time to change. I'll be practicing comms until then though.

3. How do you solve 5BLD M2 parity for midges?

Also, for the midges it's just the same as M2 on a 3x3 right?

4. Originally Posted by rubiksarlen
How do you solve 5BLD M2 parity for midges?

Also, for the midges it's just the same as M2 on a 3x3 right?
It is the same. Only one two things are important.

1) Some M2-algs can switch some center pieces (f.i. M' U2 M' U2). So you should solve centers first, cause then it won't matter, if the Uf and Ub center switch places.

2) Parity takes a bit longer than on the 3x3. You can use the same alg U' F2 U M2 U' F2 U, then solve the remaining corners (f.i. with a R-Perm) (Same as on 3x3). But then the Ub, Bu, Ul and Lu centers switched places. So you have to fix this with: L' U L U (Rw2 F2 U2 r2 U2 F2 Rw2) U' L' U' L

5. Originally Posted by Jakube
It is the same. Only one two things are important.

1) Some M2-algs can switch some center pieces (f.i. M' U2 M' U2). So you should solve centers first, cause then it won't matter, if the Uf and Ub center switch places.

2) Parity takes a bit longer than on the 3x3. You can use the same alg U' F2 U M2 U' F2 U, then solve the remaining corners i. with a R-Perm) (Same as on 3x3). But then the Ub, Bu, Ul and Lu centers switched places. So you have to fix this with: L' U L U (Rw2 F2 U2 r2 U2 F2 Rw2) U' L' U' L
1) Another variant is to use safe-center algs:
UF: M' U2 M' D2 M U2 M' D2
DB: D2 M U2 M' D2 M U2 M
flip UR & UL: R' E' R2 E2 R' U2 R E2 R2 E R U2

2) Another variant is: when I got a parity, I leave UB and DF, and UBL and URB swapped, then solve all centers and then I do
F2 y (T-perm) y' Rw2 F2 U2 r2 U2 F2 Rw2 F2

6. How do you make your memo more solid without takin less time?

7. Originally Posted by emolover
How do you make your memo more solid without takin less time?
Repeat more often

Perhaps you mean "without taking more time?'"
Use more vivid images and more extreme stories>
You may want to actually look up images of your ''images" to make them more vivid.

8. What's a good way to do 3x3 parity on the 5x5?

9. whats sq1 team bld uwr?

10. Originally Posted by Noahaha
What's a good way to do 3x3 parity on the 5x5?
Look 4 posts above.

#### Posting Permissions

• You may not post new threads
• You may not post replies
• You may not post attachments
• You may not edit your posts
•