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Thread: One answer BLD question thread blind

  1. #2801
    Member 5BLD's Avatar
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    Is it boomerang?
    I used it for a while after you taught me
    (a^b)^c = a^(b c) e^(2 i pi c floor(1/2-(Im(b log(a)))/(2 pi)))
    I've been cubing for only just over 2 years and I feel old already

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    Quote Originally Posted by Phlippieskezer View Post
    - When is a good time to transition into 3-cycle methods? As, in "earlier the better," or should I focus more on my memo at the moment (which still takes 3 - 5 minutes on its own), and learn 3-cycle methods (I'm thinking BH/TuRBo) later, once I can memo a lot faster? (I currently use M2/OP, if that changes anything)
    I think your times will drop faster if you focus on your memo before transitioning into a better execution method. Whatever area you think has the most room for improvement, focus on that.

    - How does one usually deal with parity when solving the cube BLD using 3-cycles?
    If solving corners first: Finish solving the corners (except leave 2 corners swapped), then solve the edges (and the final edge and 2 corners are solved simultaneously with a PLL).

    If solving edges first: Pretty much the same thing as above, finish solving the edges (except leave 2 edges swapped), then solve the corners (and the final corners and 2 edges are solved simultaneously with a PLL).

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    For 5x5 (solving with fixed centers and fixed buffers), what is the average number of x-centers and +-centers you need to solve? And about how many if it was pretty bad?

    Thanks.
    [1/5/12/100] [3x3: 7.36/9.56/10.37/11.18] [4x4: 38.36/46.16/48.37/52.35] [Pyraminx: 1.94/4.26/4.59/5.54]
    3BLD: 1:01.80 4BLD: 6:09.88 5BLD: 14:55.95

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    Quote Originally Posted by 5BLD View Post
    Is it boomerang?
    I used it for a while after you taught me
    Yes. I have the description wrote you; now I'm re-writing it and adding some nice images.

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    Quote Originally Posted by Julian View Post
    For 5x5 (solving with fixed centers and fixed buffers), what is the average number of x-centers and +-centers you need to solve? And about how many if it was pretty bad?
    Usually there will be be around 18 centers (either + or x-centers) to solve, this number varies considerably though. Even with a really bad scramble, it's rare to cycle ~24 +/-centers, unless you break into a few cycles. I haven't done 5x5 BLD in a while, so my numbers might be off a bit.

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    Big cubes - wings

    Can anyone offer an improvement on this algorithm for the cycle DFl -> BUl -> FDr? Currently using (U R' l2 x') [r' U2 r : D2] (x l2 R U') which is 14 moves long.

    Something with an easier set up would be nice.
    Last edited by Ollie; 07-28-2012 at 07:46 AM.
    Speed-optimal commutators for wings for DFr. My blog.

  7. #2807
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    the alg you listed solve DFl -> FDl -> BDl, anyway, if that's the case you mean, i'll probable use [l' : D F' R D' F]

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    the alg you listed solve DFl -> FDl -> BDl
    Apologies, should read DFr (usual buffer) -> BUl -> FDl
    Speed-optimal commutators for wings for DFr. My blog.

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    I do U2 r' D2 r' U2 r D2 r' U2 r2 U2

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    Quote Originally Posted by DrKorbin View Post
    I do U2 r' D2 r' U2 r D2 r' U2 r2 U2
    Interesting still, thanks
    Speed-optimal commutators for wings for DFr. My blog.

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