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Thread: One answer BLD question thread blind

  1. #21
    Premium Member RyanReese09's Avatar
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    How long ago was your other attempt?

    Try to make more rooms, switch between the rooms, I do that for regular BLD and since I'm concentrating on one rooom, I tend to forget the other.

    I realize it's different for multi since the information is being forced in there for longer periods of time, but yeah.
    http://www.ryanreese.us /// <+aronpm> Piecez: I lubed mine up nice and good but it was really stiff when I put it in my mouth.

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    Member Kian's Avatar
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    i remember multi edges for days afterwards sometimes without wanting to. i just try to drill it into my brain so much that it won't go away. not sure how to get rid of it other than time. I've never tried more than one multi attempt in a day, though, so i've never really considered it much of a problem.

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    Super Moderator Mike Hughey's Avatar
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    Quote Originally Posted by RyanReese09 View Post
    Which is harder, BH edges or corners?
    I find edges a little harder, but they're not all that different. You have more to choose from with BH edges, because you have to decide whether or not to go for the optimal solutions that aren't center-safe on big cubes. If you do go for those (which I've done for a lot of cases), there are a few more cases you need to learn to recognize.

    Quote Originally Posted by mati rubik View Post
    are you serious? I'll attempt 4 cubes again and I really need to forget the last one
    Using different journeys/rooms can help; at the very least, it's nice to swap between two sets of journeys so you don't reuse the same one twice in a row. Other than that, I find that it's helpful to not memorize too vividly. It seems like if you make the images really super vivid (like it sounds like Chris Hardwick does), it can be hard to forget. Mine aren't as vivid, I think, so they're easier to forget. If you hear Ben Pridmore describe his memorization of a deck of cards, it doesn't sound all that vivid (it sounds a lot like mine), so perhaps it's really helpful. It's like there's a balancing act - you want to make it as vivid as necessary to keep it through the solve, but not vivid enough to last after you're done.

    I like to tell people that just about anyone can remember a big cube blindfolded (once they learn the techniques); my talent is that I'm really good at forgetting.
    My square-1 BLD method: http://skarrie.se/square1blind/

  4. #24
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    how many attempts did you need to do first BLD solve? I tried 3 times only edges, but mostly I have about half of the cube right
    Don't cry, say f*** you and smile :)

  5. #25
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    Quote Originally Posted by RyanReese09 View Post
    Which is harder, BH edges or corners?
    I agree with Mike, I find edges a bit harder. I do have to be honest that I use U perms when they come up on 3x3x3, but otherwise I still do all move optimal algorithms. The cases that were hard for me to get used to at first were the "Wide setup into a XXXX" cases. Those take a while to get used to, kind of like the A9's for corners. I've gotten a number of sub-1:10's using move optimal BH for edges, and I really want to prove that sub-60 is possible using it. I'm so sick of hearing that move optimal BH edges is "too slow" that I'm using that as motivation to try and prove that myth wrong

    Definitely go with sup-optimal moves like U perms and the like whenever you get an easy case, I'm not saying that you have to also do move optimal. I'm just being weird and trying to prove a strange and mostly irrelevant point that move optimal BH edges can be fast enough to get a sub-60 single, even if non-optimal algs are faster. Also, and to be perfectly honest, I don't want to practice non-optimal algs on 3x3x3 as I know they would interfere with my 5x5x5 and 7x7x7. 3x3x3 practice for me is mostly just to reaffirm my 5x5x5 and 7x7x7 technique more than anything else, so definitely speed-optimize your algs if you do go wth BH edges.

    Quote Originally Posted by Mike Hughey View Post
    Other than that, I find that it's helpful to not memorize too vividly. It seems like if you make the images really super vivid (like it sounds like Chris Hardwick does), it can be hard to forget. Mine aren't as vivid, I think, so they're easier to forget. If you hear Ben Pridmore describe his memorization of a deck of cards, it doesn't sound all that vivid (it sounds a lot like mine), so perhaps it's really helpful. It's like there's a balancing act - you want to make it as vivid as necessary to keep it through the solve, but not vivid enough to last after you're done.
    Yes I do have a problem with memorizing too vividly. I even went back to the memory sports recently to fess up to this, and am trying to work through their advice about this. Another thing I struggle with is trying not to make the journey location too vivid in your memory. The less detail the better in general, this goes both for speed of memorization and ease of forgetting after. Read the memory sports yahoo group for some ideas. You don't even have to go very far back, I asked my question as it related to my problems with this only about a month ago.

    Also yes, definitely make more journeys so that you don't have to reuse them. Ideally you should rest any journey 24 hours before using it again (according to the memory experts on the yahoo group). I find I get my best times when I rest a journey for at least a week before reusing. The journeys that I use in competition solves I always rest for minimum 1 month before using it at the competition. I prefer to rest journeys 4-6 months in advance for a big competition like Worlds or Nationals (and no I'm not joking either).
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    I'm considering branching into M2. It seems to me that there are a lot of B setups, how do most people get around the slowness of these moves?
    [1/5/12/100] [3x3: 7.36/9.56/10.37/11.18] [4x4: 38.36/46.16/48.37/52.35] [Pyraminx: 1.94/4.26/4.59/5.54]
    3BLD: 1:01.80 4BLD: 6:09.88 5BLD: 14:55.95

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    x'
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    Quote Originally Posted by cmhardw View Post
    I've gotten a number of sub-1:10's using move optimal BH for edges, and I really want to prove that sub-60 is possible using it. I'm so sick of hearing that move optimal BH edges is "too slow" that I'm using that as motivation to try and prove that myth wrong
    Do "people" say that you can't get sub-60 with move optimal BH edges? A lot of people saying that this isn't the second best edge method, while speed optimal is the best? How many claims M2 is faster than pure BH-edges? And what would you have "proved" by doing sub-60?

    I couldn't imagine M2 would be faster, but maybe that's just me. And please do not give responses only with "This cuber uses M2, and he's so good", because you could probably be sub-60 with any commonly used method.

    Anyway; My recommends is that you start with move optimal center safe edges, except given U-perms and M'U2MU2, and then expand to non-center safe, and then non-move optimal.
    Freestyle edges and BH corners for 3x3 blind, what to do next? Yes, speed-optimized edges!

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    ok thanks, I can make another room/journey for another attemp, thanks to both Mike and Chris

  10. #30
    Super Moderator Mike Hughey's Avatar
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    Quote Originally Posted by cmhardw View Post
    I've gotten a number of sub-1:10's using move optimal BH for edges, and I really want to prove that sub-60 is possible using it.
    I haven't kept statistics, so this is purely anecdotal, but generally, it feels like most of my sub-1:10 solves are ones where I use a lot of BH edge cases. If I have to do many extra moves, I generally can't sub-1:10. Or at least, it feels that way.
    My square-1 BLD method: http://skarrie.se/square1blind/

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