Example input: R y R y R y R
Example output: R B L F
That can be done with the new 'manipulate' feature
No it can't. That's slow.
How many rotations do you normally need to remove?? I could do this as an additional feature, but I'm not sure if its worth the development time at the moment. I'll put it on the TODO list..
3x3(ZZ): a12 16.73, pb 11.22 nl | 2x2(Guimond): a12 5.27, pb 3.40 nl | FM a12 30.1, pb 21
Or you can just use the Wiki .. or cTimer .. or VisualCube
I think it would also be a nice feature if you can add a cube rotation somewhere in the middle (or.. at any place in the alg), and changing the moves after that automatically. Same thing for changing R into r, and changing the rest of the moves automatically.
Again, great idea ... so I decided to implement it This one wasn't quite so trivial to do though, so the code has almost doubled in size, but it should now work. I've tested it a bit, but if anyone finds any problems with it please let me know, thanks.
I can imagine it was quite annoying to program, yes. But thanks for taking the time!
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