maybe i missed something but
what is this x-eoline some of you zz people are starting to use, did i miss something?
Scramble: R2 L' F' R2 B L B2 F' D F' D R' B D2 L B2 D U2 B2 R L' U' D F' L' F'
x-EOLine: x2 R U2 L' U' D' L D
Scramble:R2 F2 L F' L2 R2 U2 R2 U2 L' D' U B' L R B L' B' F2 D2
x-EOLine: x2 R F D' L' R2 B' D' R L' U B2
Scramble: U' D' R F R U2 D R L D2 U' B' F2 U' R F' L U' B2 F
x-EOLine: R' L2 F' R' L' D'
So, yeah... you get the idea.
Edit: lol another ninja
Last edited by uvafan; 07-14-2012 at 12:55 PM.
it's best when you get a xeoline by luck, but you can force them to occur relatively easily.
but please understand, the word MUST be pronounced "zeoline."
Last edited by mDiPalma; 07-14-2012 at 03:27 PM.
lol, yay now i feel in the loop
when i first saw you and uva throwing those out i thought....x....omg this better not be an eo-cross lolololol
then i just followed some of the solves you guys put in the example solve and figured out what was going on, good stuff, something new for me to look at and play around with.
thanks guys for letting me in the loop of the "zeo"
the first is to be on your toes and be ready to preserve any pair that is made during the scramble or during the eoline phase. that is, because eoline is around 7 moves, you have seven chances for an f2l pair or d-edge-corner pair to be created. just place this block in the right spot during eoline to save you a few moves having to manually create that block later on.
the second is trying to form one of these lucky blocks by yourself. for example, here is my first scramble from cubetimer:
R U B' L F2 D U2 R' D F2 L' F' L' D' F L R2 F2 B L R' B' F2 D' L2
normal eoline (or atleast, what i would do): F R' (U' D) F L D
xxeoline (pronounced z-zeoline):
F' [make that orange blue pair]
R' U' L' D' [put bad edges on F-face without breaking up the pair]
F' [form the block with the pair and corresponding edge]
L U' R' B2 U L [pull in another pair because i feel like it]
at this point, with eoline+left block done at 12 moves, you will feel fly like a G 6.
my god, i've done it before by accident, but why am i only now seeing how easy it actually is to just look out for and set up roflroflrofl
I'll have to play with this. It currently takes everything I have to plan the entire EOline. I can't imagine identifying and setting aside blocks on the fly at full speed...in addition to keeping track of EO and DF/DB edges. But you've shown it can be done.
i (and probably others too) only take advantage of simple xeolines in regular speedsolving (the pair preservation variety)...
but in OH, because my TPS is nearly a negative number, i try to force xeolines to save moves.
whatever sinks ur anchor i suppose.