Page 46 of 53 FirstFirst ... 364445464748 ... LastLast
Results 451 to 460 of 524

Thread: Probability Thread

  1. #451
    Member mDiPalma's Avatar
    Join Date
    Jul 2011
    Location
    Troy, NY
    Posts
    637

    Default

    this may be a hard one.

    what are the probabilities of the fewest amount of misoriented edges [R,L,U,D,F2,B2] in all orientations as opposed to in a fixed orientation?

    for example F' U D2 L2 R U R' U' B F' L B2 R2 F L' F R2 F2 R' B' L' B F L U'
    gives 6 bad edges in wg,wb,yg,and yb orientations
    but gives 4 bad edges in wr,wo,yr, and yo orientations

    so, if i compared the amount of misoriented edges in fixed orientation to the least amount of misoriented edges out of all orientations (y,x,z,&combinations thereof), all orientations should have a distribution that is skewed to the left of the fixed orientation data.

    crider's site gives this data for a fixed orientation

    0 bad edges - 1/2048
    2 - 66/2048
    4 - 495/2048
    6 - 924/2048
    8 - 495/2048
    10 - 66/2048
    12 - 1/2048

    so i guess im wondering if somebody somehow could fill out a chart like ^^that^^ counting the likelihoods of the FEWEST amount of misoriented edges in all orientations in all scrambles.

    does that make sense?
    1/100 : 12.76/19.85 OH

  2. #452
    Babby Escher's Avatar
    Join Date
    Jul 2008
    Location
    Sheffield, UK
    WCA Profile
    2008KINN01
    YouTube
    RowanKinneavy
    Posts
    3,192

    Default

    Does anybody know of a decent book covering probability?

    Just looking for a reasonable 'introductory' text, University level is fine.

    Thanks :3
    I like cats.

  3. #453
    Member
    Join Date
    Oct 2006
    Location
    Malden, MA, USA
    WCA Profile
    2006NORS01
    YouTube
    cuBerBruce
    Posts
    657

    Default

    Quote Originally Posted by mDiPalma View Post
    what are the probabilities of the fewest amount of misoriented edges [R,L,U,D,F2,B2] in all orientations as opposed to in a fixed orientation?
    There are a total of 12! * 2^11 = 980,995,276,800 configurations of the edges. For the purposes of calculating what mDiPalma wants, I believe we can consider the four E-layer edges indistinguishable, the four M-layer edges indistinguishable, and the four S-layer edges to be indistinguishable. This reduces the number of configurations we actually need to consider to 12! * 2^11 / 4!^3 = 70,963,200. Also, I believe three (appropriately chosen) cube orientations suffice for counting the misoriented edges.

    Using GAP, I've come up with the following distribution:

    Code:
    bad edges   count
        0      103741
        2     6500978
        4    35204527
        6    26728948
        8     2411347
       10       13658
       12           1
    Note that for 12 bad edges, every edge must be in its proper inner layer. If an edge is in the wrong inner layer, there will be some cube orientation that will make it oriented. Hence, the above distribution has only 1 case with 12 bad edges.

  4. #454
    Member mDiPalma's Avatar
    Join Date
    Jul 2011
    Location
    Troy, NY
    Posts
    637

    Default

    Quote Originally Posted by cuBerBruce View Post
    Using GAP, I've come up with the following distribution:
    i love you.

    so a color neutral zz solver would have this:

    0 bad edges - .146%
    2 - 9.161%
    4- 49.610%
    6 - 37.666%
    8 - 3.398%
    10 - .019%
    12 - ~0%

    as opposed to this:

    0 bad edges - .049%
    2 - 3.223%
    4- 24.170%
    6 - 45.117%
    8 - 24.170%
    10 - 3.223%
    12 - .049%

    cool thanx man <3 <3 <3
    1/100 : 12.76/19.85 OH

  5. #455
    Premium Member theZcuber's Avatar
    Join Date
    May 2011
    Location
    Central NY, US
    WCA Profile
    2012PRAT02
    Posts
    1,796

    Default

    Quote Originally Posted by cuBerBruce View Post
    Note that for 12 bad edges, every edge must be in its proper inner layer. If an edge is in the wrong inner layer, there will be some cube orientation that will make it oriented. Hence, the above distribution has only 1 case with 12 bad edges.
    So basically the only position where all edges are bad in any orientation is superflip (corners could be scrambled of course)
    RPG (CFOP and Roux) - CubingStats
    WCA - CubingUSA - canadianCUBING - UKCA
    RPG and CubingStats can be useful, try them out!

  6. #456
    Member
    Join Date
    Oct 2006
    Location
    Malden, MA, USA
    WCA Profile
    2006NORS01
    YouTube
    cuBerBruce
    Posts
    657

    Default

    Quote Originally Posted by theZcuber View Post
    So basically the only position where all edges are bad in any orientation is superflip (corners could be scrambled of course)
    Edges can also be scrambled, but only within their respective layers (E,M,S). So actually 13824 possible edge configurations.

  7. #457
    Member antoineccantin's Avatar
    Join Date
    Nov 2010
    Location
    near Ottawa, Canada
    WCA Profile
    2010CANT02
    YouTube
    antoineccantin
    Posts
    2,581

    Default

    Last 2 Center skip on 5x5?
    1/5/12 || 3x3: 6.47 / 8.06 / 8.50 | OH: 8.54 / 12.30 / 12.67 | Ft: 34.38 / 41.44 / 45.10
    Mega: 55.76 / 1:05.15 / 1:06.96 | UWR for 4x4 OH: 1:07.54 & FT avg1000: 1:04.xx

  8. #458
    Premium Member kinch2002's Avatar
    Join Date
    Dec 2008
    Location
    Guildford! UK!
    WCA Profile
    2009SHEP01
    YouTube
    kinch2002
    Posts
    1,785

    Default

    Quote Originally Posted by antoineccantin View Post
    Last 2 Center skip on 5x5?
    Fairly simple just to think through logically.
    + and x centres will clearly behave the same in term of probability, so just calculate the probability of skipping a particular set and square the result.
    Pick a piece of colour 1 and place it on a centre: 4/8 (1/2) chance of getting it right
    Pick 2nd piece of colour 1 and place it in a free space: 3/7
    3rd piece: 2/6 (1/3)
    4th piece: 1/5
    1/2 x 3/7 x 1/3 x 1/5 = 1/70
    (1/70)^2=1/4900

  9. #459

    Default

    Quote Originally Posted by antoineccantin View Post
    Last 2 Center skip on 5x5?
    Just as kinch2002 said, it's 1/4900.

    In general, the probability for getting a C center skip on a cube of size n is (with 6-C centers already solved) is:

    \frac{1}{\left( \frac{\left( 4C \right)!}{\left( 4! \right)^{C}}   \right)^{\left\lfloor \left( \frac{n-2}{2} \right)^{2} \right\rfloor   }}

    Now, this doesn't take into account how many of the other pieces are in their solved positions.

    Let me explain.
    Spoiler:
    The 5x5x5 has 48 non-fixed center pieces (+ center pieces and X-center pieces), 8 corners, 12 middle edges, 24 wing edges and 6 fixed center pieces (on the xyz axis).

    Since the 5x5x5 cube has fixed centers, then we can actually count how many pieces are not in their exact solved positions by comparing their locations with respect to the fixed centers.

    If you use pure reduction, meaning that you do not make an effort to solve any corners, middle edges, or wing edges prior to completing all centers, then it is very unlikely that you will have:

    4 or more corners in their correct locations (not to mention oriented correctly in their correct locations).
    4 or more wing edges in their solved locations.
    5 or more middle edges in their solved locations (not to mention oriented correctly in their correct locations).

    And...not to mention that to have two or all three of the above on a cube at once.


    These high improbabilities are true for the corners, wings, and middle edges on the 5x5x5 from the scramble to the point to where you intentionally just solve the first 4 centers.

    Although this is all my opinion, you can give me a "more realistic" set of restrictions if you think that I should be more lenient.
    So the probability of getting a last two center skip is indeed 1/4900 if you include the instances when even all corners, all middle edges, and all wing edges are in their correct locations (the most unlikely extreme case).

    Just as a realistic guess of mine (you can request a different amount of wings, middle edges and corners to be in their correct locations), but ignoring the orientations of the corners and the middle edges (regardless whether or not they are in their correct locations or not), suppose that we consider the scenarios where:

    No more than 3 wing edges are solved, no more than 3 corners are in their correct locations, and no more than 4 middle edges are in their correct locations.

    Goal: We are going to calculate a percentage of the number of possible configurations of the 5x5x5 cube which meet the conditions in the above sentence (ignoring the centers completely...just the cage portion of the 5x5x5 cube). We will then multiply this percentage (in decimal form) by 1/4900 to get a smaller probability fraction...because it's less likely to get a last two centers skip than 1/4900.
    Spoiler:
    The formula for the number of positions of the regular 6-color nxnxn cube is:

    F\left( n \right)=\frac{8!\times 3^{7}}{24^{\left( n+1   \right)\bmod 2}}\left( 12!\times 2^{10} \right)^{n\bmod   2}24!^{\left\lfloor \frac{n-2}{2} \right\rfloor }\left(   \frac{24!}{4!^{6}} \right)^{\left\lfloor \left( \frac{n-2}{2}   \right)^{2} \right\rfloor }

    Since we are ignoring the permutations which the non-fixed centers contribute, we are left with:

    F\left( n \right)=\frac{8!\times 3^{7}}{24^{\left( n+1   \right)\bmod 2}}\left( 12!\times 2^{10} \right)^{n\bmod   2}24!^{\left\lfloor \frac{n-2}{2} \right\rfloor }

    Since the 5x5x5 is an odd cube, we have:

    F\left( n \right)=\left( 8!\times 3^{7} \right)\left( 12!\times   2^{10} \right)24!^{\left\lfloor \frac{n-2}{2} \right\rfloor }

    and substituting 5 for n, the denominator of the fraction which we will use to calculate a percentage is:

    \left( 8!\times 3^{7} \right)\left( 12!\times 2^{10} \right)\left( 24! \right)

    For the numerator of the fraction, we will use the same thing as the denominator, but we will substitute a (smaller) value for each of the factorials.

    Let f\left( p,x \right)=\sum\limits_{k=p-x}^{p}{\left(  \frac{p!\left\lfloor \frac{k\left( k-2 \right)!}{e}+\frac{1}{2}\cos  ^{2}\left( \frac{k\pi }{2} \right) \right\rfloor }{k\left( k-2  \right)!\left( p-k \right)!} \right)}

    (I derived the expression in the summation in this thread. I did remove the "round" operator and replaced it with the fldoor and cosine function, but it's still the same formula for the integers...which is all that counts with permutation puzzles).

    This can be simplified to:

    f\left( p,x \right)=\sum\limits_{k=p-x}^{p}{\left( \frac{p!\left(  \frac{!k}{k-1} \right)}{k\left( k-2 \right)!\left( p-k \right)!}  \right)=\sum\limits_{k=p-x}^{p}{\left( \frac{p!\left( k-1 \right)\left(  \frac{!k}{k-1} \right)}{k\left( k-1 \right)\left( k-2 \right)!\left( p-k  \right)!} \right)}}

    =\sum\limits_{k=p-x}^{p}{\left( \frac{p!\left( !k  \right)}{k!\left( p-k \right)!} \right)}=\sum\limits_{k=p-x}^{p}{\left(  \begin{matrix}   p  \\   k  \\\end{matrix} \right)\left( !k \right)}


    Where:
    p = the number of the piece type. For wing edges, p = 24, for middle edges, p = 12, and for corners, p = 8.
    (p is just the total number of each piece type).

    No more than x of each piece type are solved.
    0\le x\le p

    (k is just the index of the summation).

    Note that \sum\limits_{k=p-p}^{p}{\left( \begin{matrix}   p  \\   k  \\\end{matrix} \right)\left( !k \right)}=\sum\limits_{k=0}^{p}{\left( \begin{matrix}   p  \\   k  \\\end{matrix} \right)\left( !k \right)}=p!


    So, here are the calculations which must be done to get a percentage:
    Spoiler:
    We must do a calculation for the wing edges, middle edges, and corners separately.

    The Wing Edges
    p is always 24 (in cube sizes 4x4x4 and greater) because there 24 wings per orbit.
    Since I gave the scenario that we allow no more than 3 wing edges to be solved, x = 3.

    So we have:

    \sum\limits_{k=24-3}^{24}{\left( \begin{matrix}   24  \\   k  \\\end{matrix} \right)\left( !k \right)}
    = 608667230147569787984693 [Link]


    The Middle Edges
    p is always 12 (in cube sizes 3x3x3 and greater) because there are 12 middle edges on every odd cube greater than the 1x1x1.
    Since I gave the scenario that we allow no more than 4 middle edges to be in their correct positions, x = 4.

    So we have:

    \sum\limits_{k=12-4}^{12}{\left( \begin{matrix}   12  \\   k  \\\end{matrix} \right)\left( !k \right)}
    = 477248562 [Link]


    The Corners
    p is always 8 (in cube sizes 2x2x2 and greater) because there 8 corners in cube sizes 2x2x2 and greater.
    Since I gave the scenario that we allow no more than 3 corners to be solved, x = 3.

    So we have:

    \sum\limits_{k=8-3}^{8}{\left( \begin{matrix}   8  \\   k  \\\end{matrix} \right)\left( !k \right)}
    = 39549 [Link]
    And so our fraction which gives us our percentage is:

    \frac{\left( \text{39549}\times 3^{7} \right)\left(  \text{477248562}\times 2^{10} \right)\left(  \text{608667230147569787984693} \right)}{\left( 8!\times 3^{7}  \right)\left( 12!\times 2^{10} \right)\left( 24! \right)}\approx  \text{0}\text{.958731}

    [Link]
    And therefore, with the (realistic) assumption that
    No more than 3 wing edges are solved, no more than 3 corners are in their correct locations, and no more than 4 middle edges are in their correct locations.
    the probability of a last two centers skip on the 5x5x5 cube (using pure reduction) (ignoring the orientations of the corners and middle edges) is

    \approx \frac{1}{4900}\left( \text{0}\text{.958731} \right)\approx \frac{1}{5111}

    In other words, the official probability claim for a last two center skip on the 5x5x5 with reduction claimed that it is 4.13% more likely to occur than what it actually is (again, by the "realistic" assumptions/restrictions I presumed). And, I think I might have been too lenient at that. So it could well be more than 4.13% off in reality.
    Last edited by cmowla; 08-05-2012 at 02:31 PM. Reason: I was off with the limits of the summation. A much less percentage off now.

  10. #460
    Premium Member ThomasJE's Avatar
    Join Date
    Dec 2011
    Location
    England
    Posts
    1,304

    Default

    Skip on Guimond 1st step (3/4 of a face with opposite colours) and Ortega step 1 (face)?
    (1/5/12) 3x3x3 - 13.29/17.50/19.57 | 4x4x4 - 1:22.15/1:39.32/1:43.29 | 2x2x2 - 1.01/3.70/4.59
    All PB's | My Website | Substep Competition | ZZ and proud :D

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •