Hi everybody
I'm an italian cuber and i like bld
I started 4x4 bld a few weeks ago
At the beginning i started learning commutators, but it was too difficult for me.
I developed this new method, it uses a Old Pochmann variation to solve the centers, an easy alg to solve the edges and Old Pochmann to solve the corners.
It's incredibly easy, but it's a very bad method for speedcubing.
you can find my guide about it here: http://www.2shared.com/file/10578351...b2m_-_eng.html
@admins: move this thread if this isn't the right place for it. I'm sorry, this is my first message here




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. For Edges and Corner i use r2 and Classic Pochmann method 

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